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God Eater 3 - (PC) Steam EUROPE Digital Key

God Eater 3 - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Two Point Hospital: Fancy Dress Pack DLC - (PC) Steam EUROPE Digital Key

A Total War Saga: TROY – Ajax & Diomedes DLC DLC - (PC) Steam EUROPE Digital Key

Death Stranding Director's Cut Upgrade DLC - (PC) Steam EUROPE Digital Key

Virginia - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Virginia - (PC) Steam EUROPE | NORTH AMERICA Digital Key

1992. George H. W. Bush and Boris Yeltsin officially put an end to the Cold War. Barcelona held the summer Olympic Games. The Tonight Show aired its last show with Johnny Carson… … and Lucas Fairfax disappeared from his bedroom in Kingdom, Virginia. SYNOPSIS. Virginia is a single-player first-person thriller set in a small town with a secret. Experience a missing person investigation through the eyes of graduate FBI agent Anne Tarver. Together with your partner, seasoned investigator Maria Halperin, you’ll take a trip to idyllic Burgess County and the secluded town of Kingdom, Virginia, where a young boy has vanished and nobody seems to know why. Before long Anne will find herself negotiating competing interests, uncovering hidden agendas and testing the patience of a community unaccustomed to uninvited scrutiny. As your investigation takes a turn for the sinister, and the list of suspects grows ever larger and stranger, you will make decisions which irrevocably shape the course of Anne’s and agent Halperin’s lives. FEATURES. * Cinematic editing that immerses players in a story told in the style of film and TV * A dreamlike journey punctuated by intense drama and populated by a memorable cast of curious characters * A stirring soundtrack composed by composer Lyndon Holland and recorded live by the Prague Philharmonic Orchestra at the renowned Smecky Studio (Lost Highway, Mulholland Drive) * An original detective noir story in the tradition of Twin Peaks, Fargo and True Detective * A striking, painterly art style, steeped in the magic of small town America and the vibrant Virginia countryside.

EUR 2.85
1

Total War: Three Kingdoms: Yellow Turban Rebellion Warlord DLC DLC - (PC) Steam EUROPE Digital Key

Total War: Three Kingdoms: Yellow Turban Rebellion Warlord DLC DLC - (PC) Steam EUROPE Digital Key

TOTAL WAR: THREE KINGDOMS – YELLOW TURBAN REBELLION WARLORD PACK * A brand-new sub-culture to play as: rekindle the Yellow Turban Rebellion, lead their struggle against the corrupt Han and bring about the Era of Great Peace * Three new playable Warlords; He Yi, Gong Du, and Huang Shao * Three new hero classes: Healer, Scholar, and Veteran * A unique and versatile unit roster composed of a cross-section of society: Militias formed from the forgotten and downtrodden masses fight side by side with disgruntled soldiers, religious zealots and former officials, united in a common cause * Brand new approach to technology focusing on interpreting the ‘Three Books of Great Peace’ * New character skills focused on the three virtues of Taoism: Frugality, Compassion, and Humility * New weapons and armour suitable for the new heroes. We are the poor and the oppressed. We are the common-folk; the farmers and the soldiers; the Han Dynasty’s forgotten multitude. Oh Emperor, we are your people. And yet you languish in the imperial palace, eunuchs and nobles whispering falsehoods in your ear. You do their bidding. You are their puppet. Even as we starve, you tax us ever harder, that they may continue to live in luxury. When we rose in opposition, you slaughtered us in our millions. Many more were slain by your agents on suspicion alone. It is clear to us now: you have lost the Mandate of Heaven. We are the poor and the oppressed. But we are also the many. We are the very backbone of China. We wear the yellow turban with pride. And we bring great change. The Blue Sky is dead; the Yellow Sky will soon rise. In the year of Jiazi, there will be prosperity under Heaven! OVERVIEW The Yellow Turbans were a rebel movement of the common people, founded on spiritual beliefs. Tired of oppression, starvation and injustice at the hands of the Han Dynasty, they rose up against the corrupt nobility. Prior to the start of this campaign, a massive Yellow Turban rebellion had swept through China led by the Zhang brothers, who used Taoist divination to predict the fall of the Han dynasty. However, this initial rebellion was ruthlessly crushed and millions of civilians suspected of being sympathisers were slaughtered without mercy. As the campaign begins, the Zhang brothers are already dead, and only three significant enclaves of Yellow Turbans remain. Playing as one of these factions, you can change history, rekindling the movement and uniting China under a rightful, virtuous and just Emperor. YELLOW TURBAN FACTIONS The Yellow Turbans’ beliefs blend Taoism and shamanistic principles, and these spiritual aspects are a recurring theme throughout their faction gameplay. Many of their features relate to the three Taoist domains of Land, People and Heaven, or the Three Treasures (or virtues) of Taoism: Frugality, Compassion, and Humility. Reflecting these concepts, the playable Yellow Turban factions are led by the characters He Yi (People), Gong Du (Land) and Huang Shao (Heaven). Each has their own playstyle and unique bonuses. Yellow Turban factions construct a mix of adapted Han buildings and their own unique structures. Their technology tree is divided into three scrolls from the Book of Great Peace, each of which references the three Taoist domains and contains verses of Taoist scripture. It is structurally and mechanically very different from the default tech trees used by other factions. Playable Yellow Turban factions improve their Faction Rank as their campaigns progress. These represent the journey to enlightenment, the achievement of The Great Peace, regaining the Mandate of Heaven, and appointing a just Emperor. Progression requires the player to study the verses in the Book of Great Peace, construct religious building in their settlements and improve the virtuous characteristics of the characters under their control. CHARACTERS The Yellow Turbans have three playable heroes representing their factions. Each has their own playstyle, unique building chain and faction bonuses: * He Yi is a Yellow Turban commander from Yu province. Like the original founders of the Yellow Turban movement, he is a Healer, and empathises with the suffering of the common people. He is able to rally vast masses to the cause of the rebellion. Representing the domain of People, He Yi espouses Compassion. He fields veteran Yellow Turban warriors and strong berserkers in battle, and has access to the Healer’s Lodge unique building chain, a multifunctional building boosting population growth and replenishment and generating a small income from the sale of medicine. * Gong Du is a Veteran. Originally a bandit leader in the Changsha area, he aided Ou Xing in his rebellion against Sun Jian. He is a former military commander, and something of a charming brigand: well-liked and popular with the troops. He is dedicated to claiming the spoils from the tyrants he overthrows.

EUR 3.28
1

Hearts of Iron IV - Battle for the Bosporus DLC - (PC) Steam EUROPE Digital Key

American Fugitive - (PC) Steam EUROPE | NORTH AMERICA Digital Key

American Fugitive - (PC) Steam EUROPE | NORTH AMERICA Digital Key

"GTA: Chinatown Wars + Dukes of Hazzard + ex-TimeSplitters developers = American Fugitive" IGN UK "It successfully pays homage to a fondly remembered old game while adding something meaningful." The Guardian "American Fugitive is a fun romp through a colourful, top-down GTA-inspired open-world crime-fest." Wccftech Inspired by classic GTA, American Fugitive is a modern take on sandbox action, offering a new 3D top-down open-world single-player experience. Developed by Fallen Tree Games, the two studio founders have extended AAA backgrounds; including titles such as TimeSplitters, Crysis, Black, and Goldeneye 007: Reloaded. Welcome to Redrock County, a sleepy American town with a booming criminal underbelly. You take the role of Will Riley. No angel for sure - but not a killer. Yet the cold-blooded murder of your dad is the crime they locked you up for. Fuelled by grief and a burning desire for vengeance, you’ll bust out of jail intent on finding the real culprit. Once outside, you’ll need to blend with the townsfolk to avoid recapture. Establish contact with the criminal underworld and stay one step ahead of the police dragnet. Set in the deep south of the 1980s, American Fugitive is a love-letter to the classic movies and games of old. IT’S A RACE AGAINST TIME, AND JUSTICE AIN'T ALWAYS LEGAL. KEY FEATURES * A modern take on classic sandbox action – Rediscover the joy of top-down carnage with stunning 3D graphics and destructible environments, dramatic storytelling and epic car-chase mayhem. * A mature action game based on an original story – Unravel a plot of mystery, deception and corruption, full of twists and turns, inhabited by a motley cast of law-breakers and law-enforcers. * A stunning open-world environment - Explore Redrock County on foot on by car - a beautiful and vibrant slice of 80s rural USA. * Choose the life of a felon - Rob houses, steal cars, arm yourself to the teeth. Just don’t get caught! * Put the pedal to the metal – Test yourself against time trial challenges and stunt jumps dotted throughout the world, using any of the numerous vehicles. * A wealth of activities – Whether you’re undertaking jobs for the criminal underworld, uncovering hidden stashes, looting houses, sticking up stores, or fencing fine art, remain vigilant. The crooked cops will stop at nothing to see you back behind bars!

EUR 2.33
1

HUMANKIND - Cultures of Latin America Pack DLC - (PC) Steam EUROPE Digital Key

HUMANKIND - Cultures of Latin America Pack DLC - (PC) Steam EUROPE Digital Key

Push HUMANKIND even further with the Cultures of Latin America DLC! The HUMANKIND Cultures of Latin America DLC includes: - 6 New Cultures - 6 New Wonders - 9 Independent Peoples - 15 Narrative Events - 30+ New in-game themed music tracks composed by Arnaud Roy6 NEW CULTURES Era 1 – Caralans (Builder) The Caralan culture developed on the arid lands of the South American pacific shores at the beginning of the third millennium BCE. Here, they built a complex urban society where complementary communities of farmers and fishermen participated in the production of food surpluses that ensured Caralan prosperity. Era 2 – Nazca (Aesthete) The Nazca took advantage of the farming possibilities offered by their environment to build a perennial culture at the beginning of the second century CE. Experts in ceramics and weaving, they left incredible tokens of their craft and mythology in their numerous tombs and on the desert soil itself. Era 3 – Taíno (Agrarian) The Taíno were affiliated to the Arawak speaking peoples and were dominant in the Greater Antilles between the 7th and 13th centuries. Endowed with great adaptation capacities, they took advantage of a wide variety of biomes, thriving through agriculture on lands relatively poor in animal and vegetal diversities. Era 4 – Inca (Expansionist) According to their mythology, the Inca were the heirs of Manco Capac who founded the city of Cuzco for his people. From the 15th century onward, they launched a successful series of conquests and integrated most of the Andean world in the Tawantinsuyu, the “Realm of the four parts”. Era 5 – Argentinians (Merchant) After the proclamation of its independence in 1816, San Martin’s homeland played a decisive role in the destruction of Spanish authority in South America. After decades of political construction and conflicts, Argentina benefited from its integration into the globalized market to become a major exporter of agricultural products. Era 6 – Cubans (Aesthete) The final capture of La Havana by Fidel Castro’s guerrilleros in January 1959 sanctioned the end of both Batista and the United States’ domination in Cuba. From this date onward, the combative resistance offered by the island to its neighboring superpower gave its people and leaders a tremendous international aura. 6 NEW WONDERS Pyramid of the Sun - Teotihuacan Maracana Stadium Salar de Uyuni Salto Angel Lençóis Maranhenses Atacama Desert PLUS 9 INDEPENDENT PEOPLE, 15 NEW NARRATIVE EVENTS & 30+ NEW IN-GAME THEMED MUSIC TRACKS COMPOSED BY ARNAUD ROY

EUR 2.50
1

Total War: Rome II - Daughters of Mars Unit Pack DLC - (PC) Steam EUROPE Digital Key

Total War: Rome II - Daughters of Mars Unit Pack DLC - (PC) Steam EUROPE Digital Key

Daughters of Mars Unit Pack Athena, Bellona, Andraste, Mars: whichever war deity these soldiers pledged their lives to received a solemn promise of victory in the face of even the most formidable enemies. Whether in defence of their homelands, or called upon to fulfil their part in glorious conquest, female combat units featured throughout the ancient world. Adding a swift and deadly mix of fighting styles and abilities to the fray, generals will wisely place value on those who aspire to be the avatar of the war gods themselves! Gladiatrices Can be recruited by Rome, or as mercenaries in Italia. Honed to a razor-edge through countless drills and contests in the arena, Gladiators and Gladiatrices are ruthless and skilled brawlers. Their sledgehammer approach to melee brooks no compromise, and in the right circumstances, they can inflict heavy losses on traditional soldiery. Heavily armoured and disciplined, Gladiatrices are more formidable defenders than their arena-trained male counterparts, and every bit their equals in their lust for battle. Mercenary Kushite shieldwomen Can be recruited as mercenaries in Aethiopia. The fiercely independent Kushite Nubians are a geopolitical force to be reckoned with. Their mounted archers and skilled infantry have repelled Roman advances on multiple occasions, ably demonstrating their proficiency in large-scale battle. The zealous, spear-armed warriors of the Kushite Shieldwomen are swift, agile and deadly; able to strike swiftly from woodlands and trained to form up effectively in defence, Cavalry commanders would be wise to fear them. Lusitani Swordswomen Can be recruited by The Lusitani, or as mercenaries in Lusitania. Honed by generations of conflict and rightly feared for their lightning ambush tactics, The Lusitani have built a reputation as excellent guerrilla warriors. Trained to advance under the whittling fire provided by the Cantabrian Circle, their swift and hard-hitting Swordswomen are adept at exploiting woodlands to remain hidden while they move. When the charge comes, it is swift, sudden, frenzied and terrifying; though used carefully, Lusitani Swordswomen can also mount a formidable defence. Cimbri Bow-Women Can be recruited by The Suebi. Like many Germanic tribes, the dense woodlands of northern Europe have impelled the Suebi to develop superior guerrilla warfare techniques. Adept at making the most of cover and striking from a hidden position, the Cimbri Bow-Women are amongst the finest archers the Suebi can field. With superior weapon range and damage, they can wreak havoc before they are even detected. If attacked directly however, they can give a better account of themselves in melee than their principal role suggests. Spear Gladiatrices Can be recruited by Rome, or as mercenaries in Italia. Bringing the bloodthirsty and brutal melee techniques of the arena to the battlefield, Gladiatrices make excellent shock-troops. When armed with spears, these warriors gain a defensive edge over their sword-wielding battle-sisters, making them better prepared in the face of an assault. Arranged effectively, they can stop the hammer-blow of a cavalry charge in its tracks, and their frenzied riposte can inflict horrific casualties. Gorgo’s Skirmishers Can be recruited by Sparta, or as mercenaries in Hellas. The citizens of Sparta were among the finest infantry in the ancient world. With the Helots performing the ‘lesser’ functions of society such as agriculture, Spartan warriors were free to engage in the all-encompassing pursuit of excellence in combat. Athletics and weapon-drills were not the sole preserve of men, however. Faster-firing and heavier-hitting than standard sling-wielding units, Gorgo’s Skirmishers make a valuable addition to any Spartan force. Spearwomen

EUR 1.87
1

Instant Sports Summer Games - Nintendo eShop EUROPE Digital Key

Total War Rome II - Beasts of War Unit Pack DLC DLC - (PC) Steam EUROPE Digital Key

Total War Rome II - Beasts of War Unit Pack DLC DLC - (PC) Steam EUROPE Digital Key

Total War: ROME II – Beasts of War Marshall your savagery, and strike primal fear into the hearts of your enemies with the Beasts of War unit pack for ROME II. Comprising seven new battlefield units, Beasts of War brings further variety to ROME II’s already diverse unit roster. Terrorise your enemies and slow their progress with beehive, scorpion and snake-pot ballistas, or crush them under the weight of heavily-armoured Cataphract Camels and Mercenary Syrian Armoured Elephants. And when their will is broken and they flee the field, run them down with two new breeds of ferocious war-dogs. Beasts of War brings introduces the following recruitable units to ROME II: • Molossian Dogs Can be recruited by: Epirus A heavily muscled beast from western Greece, the now-extinct Molossian is considered to be the predecessor of many of today’s larger breeds, such as the Rottweiler and Great Dane. Used as both a guard dog and in battle, Virgil remarked “never, with them on guard, need you fear for your stalls a midnight thief, or onslaught of wolves, or Iberian brigands at your back.” These vicious dogs do not tire easily, and never lose the scent of an enemy. • Beehive Onager Can be recruited by: Athens, Epirus, Macedon, Sparta, and Syracuse Whilst large-scale beekeeping for agricultural purposes was a later innovation, the humble honeybee nevertheless held an important place in ancient Greek culture. A trio of mythical nymphs, the Thriae or ‘bee maidens’, were loved by Apollo and Poseidon, bearing their children. Bees also have a practical application in battle, as a swarm of angry bees will always cause troops to stall and panic. • Scorpion Pot Ballista Can be recruited by: Pontus, Parthia Home to the most lethal scorpions in the known world, whose sting can paralyse and kill a man within an hour, it was only a matter of time before a wily Middle Eastern general used them against his enemies. Spare a thought, then, for the Roman emperor Severus; whilst besieging the Parthian city of Hatra, his army was showered with pots of scorpions from atop the city walls. Like Trajan before him, Severus failed to breach the defences, even after two attempts. • Snake Pot Ballista Can be recruited by: Carthage Perhaps the most famous use of potted animals was Hannibal Barca’s tactic against the fleets of Eumenes II of Pergamon. Hurling large clay pots full of venomous snakes onto the decks of Eumenes’ ships; he panicked the enemy fleet and won the day. Any unit struck by writhing, venomous snakes will pause to consider the wisdom of marching onwards! • Camel Cataphracts Can be recruited by: Parthia The Roman general Macrinus was not noted for his experience, although had another fought the Battle of Nisbis in 217 AD, it’s hard to imagine he’d be any less stunned by the Parthian cataphract camels fielded that day. Wearing coats of tough, yet flexible, scale-mail, they made an awesome and terrifying sight as they punched through the frontlines and spooked the Roman horses with their camels’ earthy stench. • Celtic Warhounds Can be recruited by: Iceni, Cantiaci, Caledones, Demetae, Dunmonii, Brigantes, and Ebdani Dogs have always been useful for guard, patrol and scout work. With skilled handlers they can also be used effectively on the battlefield. Attack dogs were specifically bred and trained to ignore the noise and chaos of combat. The Celtic tribes of the late Iron Age put them to great use. Their speed and ferocity made them ideal shock-troops, and perfect for running down fleeing stragglers. • Mercenary Syrian Armoured Elephants Can be hired as mercenaries in: Dura, Antioch, Tyros, and Palmeira Indian elephants first came to the Middle East when Seleucus, one of Alexander the Great’s Successors, invaded India in 305 BC. 500 war elephants were handed over as part of the peace treaty between the Seleucid dynasty and the Mauryans of India, and the Seleucids went on to breed many more from this initial stock. War elephants remained an important part of the Seleucid army until their defeat by the Romans at Magnesia in 190 BC, following which they were forbidden from breeding more. • Wolf Warriors In the Germanic world, the cult of Wodenaz was so large that people of the age often had wolf-related names, such as Vulfolaic ("Wolf-dancer"), Wolfhetan ("Wolf-hide"), and Wolfdregil ("Wolf-runner"). Wolfgang, or "Wolf-gait", has remained a popular German name to this day. The Wolf Warriors, available to the Suebi and as mercenaries for holders of any province in Germania, drape themselves in wolf-hides and fight with the spirit of Wodenaz. • Sobek Cultists Defender of the Nile and protector of Pharaoh's power, Sobek was the crocodile-headed god of ancient Egypt from the Old Kingdom period through to the Ptolemaic dynasty and beyond. As such, crocodiles were venerated for their violent, primal qualities, and were even bred on temple sites as a living personifications of the god, and mummified when they died. With

EUR 1.87
1

Ori and the Blind Forest Definitive Edition - Xbox EUROPE Digital Key

Hue - (PC) Steam EUROPE | NORTH AMERICA Digital Key

Resident Evil 7 Biohazard - (PC) Steam EUROPE Digital Key

Total War: Shogun 2 Fall of The Samurai Saga Faction DLC DLC - (PC) Steam EUROPE Digital Key

Total War: Shogun 2 Fall of The Samurai Saga Faction DLC DLC - (PC) Steam EUROPE Digital Key

MASTER THE ART OF WAR In the darkest age of Japan, endless war leaves a country divided. It is the middle of the 16th Century in Feudal Japan. The country, once ruled by a unified government, is now split into many warring clans. Ten legendary warlords strive for supremacy as conspiracies and conflicts wither the empire. Only one will rise above all to win the heart of a nation as the new shogun...The others will die by his sword. Take on the role of one Daimyo, the clan leader, and use military engagements, economics and diplomacy to achieve the ultimate goal: re-unite Japan under his supreme command and become the new Shogun – the undisputed ruler of a pacified nation. GAME FEATURES Total War: SHOGUN 2 features enhanced full 3D battles via land and sea, which made a name for the series, as well as the tactical campaign map that many refer to as the heart and soul of Total War. Featuring a brand new AI system inspired by the scriptures that influenced Japanese warfare, the millennia old Chinese “Art of War”, the Creative Assembly brings the wisdom of Master Sun Tsu to Total War: SHOGUN 2. Analysing this ancient text enabled the Creative Assembly to implement easy to understand yet deep strategical gameplay. * CONQUER the islands of Japan in the 16th century. Lead vast armies of samurai and fleets of giant warships into breathtaking real-time battles. * BUILD your kingdom on the inviting and turn-based campaign map. Wield economic, political, and military power to amass wealth, armies, and influence. * SCHEME according to the "Art of War" by Sun Tzu. Use fire and siege tactics, spies and assassins to adapt to the ever-changing conditions on the battlefield and throughout your kingdom. * BATTLE ONLINE and experience the main campaign in two-player mode. Then join epic online battles with up to 8 players and lead your online army to glory in special campaigns. NEW TO TOTAL WAR IN SHOGUN 2 * New RPG skills and experience for your Generals and Agents. * New Multi-stage Sieges - scaling the walls is only the beginning! * New Hero units inspire your men and carve through the enemy. * New rotating 3D campaign map.

EUR 0.42
1

Patch Quest - (PC) Steam EUROPE Digital Key

Patch Quest - (PC) Steam EUROPE Digital Key

Deep within a forgotten jungle labyrinth, a Lasso is all that stands between you and vicious monsters! Taking inspiration from roguelikes, metroidvanias and monster taming games – Patch Quest is a deceptively difficult genre-defying whirlwind that will lasso you in with its fast-paced gameplay and keep you coming back to expand your monster collection. Do you have the skills to carve a path through this island’s shuffling, patchwork maze? Patchlantis, once an ancient civilisation has now been fully reclaimed by nature. Fierce monsters, rugged terrain and booby-trapped ruins are all a fact of life, here. Even the island's patchwork terrain will get shuffled each night by a powerful storm! When defeated on a run, you’re sent right back to base camp. And while there’s many shortcuts to unlock and countless powerups to earn, there’s still no escaping the facts – you’ll have to get good! This island is crawling with dangerous monsters. They might look friendly, but behind those adorable googly eyes you’ll find the soul of a vicious predator! Fortunately, you came prepared with your monster-taming Lasso. You can mount every monster in the game to claim their skills as your own. There’s more than 50 monster species and all of them have a unique set of skills! Some of them can fly, or swim, or leap across hazardous terrain. And all of them can pack a serious punch in combat! Patchlantis is a twisting labyrinth, filled with countless dangers that can be transformed into your strength. By collecting the monsters, plants and minerals – and by unlocking a criss-crossing network of shortcuts – you can venture ever deeper into the island’s underbelly. Perhaps you can even unravel the mystery of why Patchlantis fell… * Explore a shuffling patchwork maze where every run feels fresh and challenging. * Lasso the monsters, collecting them all. Level them up and keep them as pets! * Earn exploration gadgets that permanently expand your mechanics. * Collect over 200 unique plants and minerals! * Gather ammo fruits and blend them into powerful ammo smoothies. * Unlock gates and open shortcuts, to reach deeper and more dangerous zones.

EUR 2.59
1

Total War: Rome II - Nomadic Tribes Culture Pack DLC DLC - (PC) Steam EUROPE Digital Key

Total War: Rome II - Nomadic Tribes Culture Pack DLC DLC - (PC) Steam EUROPE Digital Key

About the DLC: The Nomadic Tribes Culture Pack adds a new playable culture comprising three new playable Factions to Total War: ROME II, for use in Single or Multiplayer Campaign modes and Custom and Multiplayer battles. The Nomadic Tribes Culture Pack enables ROME II players to take on the ancient world as the ruthless Roxolani, the independent Massagetae and the proud Royal Scythians. Accomplished raiders and legendary horsemen, the Nomadic Tribes are poised to sweep from the steppes and strike at the soft, sedentary targets of more established empires. Defined by their independence, their excellence on horseback and their ability to swiftly assemble large armies, The Nomadic Tribes bring an entirely new cultural flavour to ROME II. New Playable Factions – The Roxolani, Massagetae and Royal Scythians each offer a unique new way to experience the campaign, with their own rosters of powerful military units, distinct traits and play styles. The Roxolani gain wealth from their skills as migrant traders, and as committed conquerors, fight harder when in enemy territory; the Royal Scythians are experts with the bow, and enjoy increased wealth through their high degree of craftsmanship; and the fierce independence of the Massagetae leads them to fight harder when defending their territory, while their expertise in animal husbandry means increased income from livestock. Saka Noble Armoured Lancers Few can withstand a charge by these skilled and heavily-armoured noblemen. Sarmatian Royal Lancers Deadly lances make these heavy cavalrymen a frightening – and deadly – force. Royal Horse Archers There are few more terrifying sights than Scythian horse-archers preparing to fire. The Royal Scythians The Royal Scythians are the social and tribal elite of nomad society, their skills in war matched only by their love of gold and ostentatious personal finery. Any who mistake this golden luxury for decadence usually die on the points of Royal Scythian spears well before they can change their misguided opinion. The Massagetae The Massagetae are a confederation of tribes, and fierce steppe warriors all. Cyrus the Great, the founder of the Achaemenid Empire, fell in battle against them while leading a Persian army deep into the steppes. They have remained a dangerous people ever since, feared and respected by their neighbours. The Roxolani

EUR 3.28
1

HUMANKIND - Cultures of Oceania Pack DLC - (PC) Steam EUROPE Digital Key

HUMANKIND - Cultures of Oceania Pack DLC - (PC) Steam EUROPE Digital Key

Set sail for new horizons with the HUMANKIND Cultures of Oceania DLC!The HUMANKIND Cultures of Oceania DLC includes:- 6 New Cultures - 6 New Wonders - 7 Independent Peoples - 15 Narrative Events - New in-game themed music tracks composed by Arnaud Roy6 NEW CULTURES Era 1 – Pama-Nyungan (Aesthete) Pama-Nyungan languages were spoken by groups who spread across most of Australia’s territory from the mid-Holocene era onward. Pama-Nyungan speakers brought not only their languages and social organization, but also new cultural and artistic practices as they set down roots. Era 2 – Polynesians (Expansionist) During the first millennium BCE’s final centuries, the triangle formed by the islands of Tonga, Samoa, and Uvea was the birthplace of Polynesian culture. In this vast expanse of ocean, the Polynesians developed innovative navigation techniques—with which they set out to conquer the Pacific. Era 3 – Rapa Nui (Builder) The Rapa Nui colonized Easter Island around the 1100s. On this isolated territory, they managed to overcome difficult conditions to survive, make use of the land’s mineral resources, and cover their ground with monumental statues and ceremonial structures. Era 4 – Māori (Militarist) Māori populations mainly settled on Te Ika-a-Māui, the North Island. Here, they built a thriving and complex society, structured into clans and extended families, whose bonds of solidarity were maintained through conflicts and wars. Era 5 – Hawaiians (Agrarian) Starting in the late 1700s, Hawaiian society entered a period of deep changes. Political unification and increased contact with foreign cultures transformed their highly stratified systems, even as Hawaiians continued to steward the bounty of both land and sea. Era 6 – New Zealanders (Scientist) In the 1940s and 1950s, New Zealand accelerated its movement away from the British imperial framework. Over the following decades, its leaders widened the social model inherited from the Seddon and Savage governments, while also investing in technologies to ensure the country’s energy independence.6 NEW WONDERS - Uluṟu - Aitutaki Lagoon - Bungle Bungle Range - Whakaari Volcano - The Royal Palace of Papeʻete - Mauna Kea Observatory PLUS 7 INDEPENDENT PEOPLES, 15 NEW NARRATIVE EVENTS & NEW IN-GAME THEMED MUSIC TRACKS COMPOSED BY ARNAUD ROY.

EUR 3.28
1