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HUMANKIND - Cultures of Latin America Pack DLC - (PC) Steam EUROPE Digital Key

HUMANKIND - Cultures of Latin America Pack DLC - (PC) Steam EUROPE Digital Key

Push HUMANKIND even further with the Cultures of Latin America DLC! The HUMANKIND Cultures of Latin America DLC includes: - 6 New Cultures - 6 New Wonders - 9 Independent Peoples - 15 Narrative Events - 30+ New in-game themed music tracks composed by Arnaud Roy6 NEW CULTURES Era 1 – Caralans (Builder) The Caralan culture developed on the arid lands of the South American pacific shores at the beginning of the third millennium BCE. Here, they built a complex urban society where complementary communities of farmers and fishermen participated in the production of food surpluses that ensured Caralan prosperity. Era 2 – Nazca (Aesthete) The Nazca took advantage of the farming possibilities offered by their environment to build a perennial culture at the beginning of the second century CE. Experts in ceramics and weaving, they left incredible tokens of their craft and mythology in their numerous tombs and on the desert soil itself. Era 3 – Taíno (Agrarian) The Taíno were affiliated to the Arawak speaking peoples and were dominant in the Greater Antilles between the 7th and 13th centuries. Endowed with great adaptation capacities, they took advantage of a wide variety of biomes, thriving through agriculture on lands relatively poor in animal and vegetal diversities. Era 4 – Inca (Expansionist) According to their mythology, the Inca were the heirs of Manco Capac who founded the city of Cuzco for his people. From the 15th century onward, they launched a successful series of conquests and integrated most of the Andean world in the Tawantinsuyu, the “Realm of the four parts”. Era 5 – Argentinians (Merchant) After the proclamation of its independence in 1816, San Martin’s homeland played a decisive role in the destruction of Spanish authority in South America. After decades of political construction and conflicts, Argentina benefited from its integration into the globalized market to become a major exporter of agricultural products. Era 6 – Cubans (Aesthete) The final capture of La Havana by Fidel Castro’s guerrilleros in January 1959 sanctioned the end of both Batista and the United States’ domination in Cuba. From this date onward, the combative resistance offered by the island to its neighboring superpower gave its people and leaders a tremendous international aura. 6 NEW WONDERS Pyramid of the Sun - Teotihuacan Maracana Stadium Salar de Uyuni Salto Angel Lençóis Maranhenses Atacama Desert PLUS 9 INDEPENDENT PEOPLE, 15 NEW NARRATIVE EVENTS & 30+ NEW IN-GAME THEMED MUSIC TRACKS COMPOSED BY ARNAUD ROY

EUR 2.50
1

HUMANKIND - Together We Rule DLC - (PC) Steam EUROPE Digital Key

HUMANKIND - Together We Rule DLC - (PC) Steam EUROPE Digital Key

Unite HUMANKIND with the Together We Rule Expansion Pack! The HUMANKIND Together We Rule Expansion Pack includes: New feature: Inter-empire Forum: Congress of Humankind New Currency: Leverage New Quarter: Embassy (unlocking new interactions with other empires) New Unit Family: Agent 6 New Cultures with a New Affinity: Diplomatic 6 New Wonders 15 New Narrative Events (including 4 inter-empire events) Congress of Humankind Get involved in an inter-empire forum with the Congress of Humankind. The congress will allow players to vote and decide on global doctrines and arbitrate international conflicts together. No matter how big or small the Empire, all have their say in the world order, but the weight of their words will depend on the new Leverage currency. Together you will rule the world! Embassy This new Quarter will bring your negotiation tactics to a higher level! Deepen ties and sign agreements beneficial for both your empires. Or use the new currency, Leverage, to force an empire to take specific actions to your benefit. Agents Use this new unit family to gather Leverage! They will also allow you to infiltrate, sabotage and disinform other empires. There are three units in the Agent family: The Envoy, or diplomat, will move freely on the map without diplomatic restrictions, collect Leverage and influence Independent People. The Spy, to focus on infiltration. The Spymaster, for two additional sabotage actions. 6 Diplomatic Affinity Cultures The new Diplomatic Affinity allows its cultures to have a more active role in the world’s diplomacy. Their Active Ability allows them to demilitarize a territory for 10 turns, while their Passive Ability allows all their units, beyond just agents, to collect Leverage. This Affinity also introduces a new way to gain Fame, Diplomatic Stars, earned by collecting Leverage during each era. Era 1 – Sumerians Era 2 – Han Chinese Era 3 – Bulgarians Era 4 – Swiss Era 5 – Scots Era 6 – Singaporeans PLUS 6 NEW WONDERS, 7 INDEPENDENT PEOPLES, 15 NEW NARRATIVE EVENTS (WITH 4 INTER-EMPIRE EVENTS) & NEW IN-GAME THEMED MUSIC TRACKS COMPOSED BY ARNAUD ROY

EUR 4.84
1

HUMANKIND - Para Bellum Wonders Pack DLC - (PC) Steam EUROPE Digital Key

HUMANKIND - Para Bellum Wonders Pack DLC - (PC) Steam EUROPE Digital Key

Fire up a whole new approach to conflicts with these iconic marvels and explore the path of war in HUMANKIND with the Para Bellum Wonders Pack! The HUMANKIND Para Bellum Wonders Pack includes: Stables of Pi Ramesses Colosseum Citadel of Alamut Hôtel des Invalides Kaiserliche Werft The Pentagon Stables of Pi-Ramesses The city of Pi-Ramesses became the capital of Egypt during Ramesses’ II reign in the 14th century BCE. The Pharaoh’s stables, built at the same time as the city’s great buildings, were the headquarters of the Chariot Troops of the King and could accommodate and train up to 460 horses. Colosseum The Amphitheatrum Flavium remained the biggest Roman construction until the Empire’s end. The Colosseum was surrounded by gladiator schools and their inauguration games, held over more than a hundred days and featuring hunts, animal and gladiatorial combats. Citadel of Alamut Built in the ninth century on a dramatic mountain overhang, the Citadel of Alamut was taken over by Hassan as-Sabbah in 1090. Under his rule, this isolated stronghold became the center of the Nizari Ismaili state and the headquarters of its struggle against the Seljuk state. Hôtel des Invalides The Hôtel des Invalides was built in the late 17th century on the orders of France’s Louis XIV. Designed to host some of the many injured soldiers and veterans in need, it included rooms, refectories, and a dedicated hospital for its residents. Kaiserliche Werft Founded in 1869, Wilhelmshaven Imperial Shipyard was the biggest German shipyard specialized in building warships. At the turn of the 20th century, the site’s nearly 20,000 workers produced some of the era’s largest warships. The Pentagon Constructed during the Second World War, the Pentagon is an administrative building that houses the United States Department of Defense. It employs more than 20,000 people on-site to coordinate the missions of the 1.3 million active-duty service members working for the country’s military forces. HOW FAR WILL YOU PUSH HUMANKIND?

EUR 1.51
1

HUMANKIND - Cultures of Oceania Pack DLC - (PC) Steam EUROPE Digital Key

HUMANKIND - Cultures of Oceania Pack DLC - (PC) Steam EUROPE Digital Key

Set sail for new horizons with the HUMANKIND Cultures of Oceania DLC!The HUMANKIND Cultures of Oceania DLC includes:- 6 New Cultures - 6 New Wonders - 7 Independent Peoples - 15 Narrative Events - New in-game themed music tracks composed by Arnaud Roy6 NEW CULTURES Era 1 – Pama-Nyungan (Aesthete) Pama-Nyungan languages were spoken by groups who spread across most of Australia’s territory from the mid-Holocene era onward. Pama-Nyungan speakers brought not only their languages and social organization, but also new cultural and artistic practices as they set down roots. Era 2 – Polynesians (Expansionist) During the first millennium BCE’s final centuries, the triangle formed by the islands of Tonga, Samoa, and Uvea was the birthplace of Polynesian culture. In this vast expanse of ocean, the Polynesians developed innovative navigation techniques—with which they set out to conquer the Pacific. Era 3 – Rapa Nui (Builder) The Rapa Nui colonized Easter Island around the 1100s. On this isolated territory, they managed to overcome difficult conditions to survive, make use of the land’s mineral resources, and cover their ground with monumental statues and ceremonial structures. Era 4 – Māori (Militarist) Māori populations mainly settled on Te Ika-a-Māui, the North Island. Here, they built a thriving and complex society, structured into clans and extended families, whose bonds of solidarity were maintained through conflicts and wars. Era 5 – Hawaiians (Agrarian) Starting in the late 1700s, Hawaiian society entered a period of deep changes. Political unification and increased contact with foreign cultures transformed their highly stratified systems, even as Hawaiians continued to steward the bounty of both land and sea. Era 6 – New Zealanders (Scientist) In the 1940s and 1950s, New Zealand accelerated its movement away from the British imperial framework. Over the following decades, its leaders widened the social model inherited from the Seddon and Savage governments, while also investing in technologies to ensure the country’s energy independence.6 NEW WONDERS - Uluṟu - Aitutaki Lagoon - Bungle Bungle Range - Whakaari Volcano - The Royal Palace of Papeʻete - Mauna Kea Observatory PLUS 7 INDEPENDENT PEOPLES, 15 NEW NARRATIVE EVENTS & NEW IN-GAME THEMED MUSIC TRACKS COMPOSED BY ARNAUD ROY.

EUR 3.28
1

Anno 1701 History Edition - Ubisoft Connect EUROPE Digital Key

Anno 1404 History Edition - Ubisoft Connect EUROPE Digital Key

HUMANKIND - Cultures of Africa Pack DLC - (PC) Steam EUROPE Digital Key

HUMANKIND - Cultures of Africa Pack DLC - (PC) Steam EUROPE Digital Key

Expand your HUMANKIND experience with the Cultures of Africa DLC! Features 6 new cultures spanning all eras, new natural and built wonders, 7 new independent people, and 15 new narrative events.SIX NEW CULTURES Era 1 – Bantu (Expansionist) The first Bantu speaking peoples began their migration across Central Africa 6,000 years ago, creating many population centers. This phenomenon, referred to as the Bantu Expansion, made their language family one of the most spoken on the continent. Era 2 – Garamantes (Agrarian) Between the 17th and 14th centuries BCE, a major ecological mutation changed the environment of the Sahara. True farmers of the desert, the Garamantes fully adapted to this hostile environment thanks to their mastery of underground waters, ensuring a thriving culture between the 4th century BCE and the 3rd century. Era 3 – Swahili (Merchant) Scattered all along the East African coastline, the Swahili settlements were deeply connected to the trade routes running across the Indian Ocean. These lasting contacts with the world made their cities and culture flourish between the 10th and 15th centuries. Era 4 – Maasai (Agrarian) Between the 16th and 17th centuries, the Maasai established themselves as one of the main groups among the pastoral societies that dominated the land between the Great Lakes, the Great Rift and the coasts adjoining the Indian Ocean. This is where they led their herds on the vast plains of present-day Kenya and Tanzania. Era 5 – Ethiopians (Militarist) From the 19th century onwards, Ethiopia benefited from the reigns of great rulers which allowed a significant territorial expansion. The increase in its military capacities were the basis of the Empire's resounding military successes which guaranteed its independence. Era 6 – Nigerians (Agrarian) Nigeria has the peculiarity of bringing together in the same State an immense diversity of peoples and cultures. Since its independence it has been Africa's largest oil producer, but also one of the biggest agricultural producers, thanks to its diverse and fertile lands. 5 NEW WONDERS Mount Kilimanjaro Victoria Falls Zuma Rock Lake Natron Great Mosque of Djenné PLUS 7 INDEPENDENT PEOPLE & 15 NEW NARRATIVE EVENTS

EUR 2.34
1

HUMANKIND - (PC) Steam EUROPE Digital Key

HUMANKIND - (PC) Steam EUROPE Digital Key

Humankind for PC is a 4x game for those who have secretly always craved world domination. 4x stands for explore, expand, exploit, exterminate, and is usually applied to those games where the players work to increase their base from a tiny subsistence smallholding to a major civilisation. This game is one of those, stretching through six eras from a nomadic existence to the heights of glorious civilisation. About the Game You begin by choose one of ten paths of development to follow, growing and succeeding as you progress. The game is fairly flexible compared to some of its contemporaries, in that you can try out a path of progress and then change it if it seems not to be working out. Another point to bear in mind is that neighbouring civilisations will influence your people and make demands of you. When this happens, you can choose to submit to their requests, or double down and take out your neighbours, subjugating them to your will! If you want to fight other peoples for their possession, resources and land, you can ransack them, fight them for their mines or simply claim the land by building an outpost – but be careful as it is all too easy to find yourself an accidental warlord if you are too successful! At the end of each era, you choose from another 10 cultures, accurately showing how empires and cultures rise, flourish and then give way to the next big thing. At every transition, your existing culture does not die away completely. Instead, you carry enough traits and features from your current way of life to create an accurate and unique melting pot. You can customise your own appearance quite minutely, but you will always be an imaginary person as you cannot take on the persona of a real historical character, as the real world that shaped them offers vastly different influences and ideas in your world. Build Your Celebrity The game is engrossing as it is not simply a numbers game where sheer numbers will win out – you can have a small army and limited resources, but still outfox a larger army with cunning, careful thought and planning. This encourages you to scout out the terrain, spot natural bottlenecks and encourage your soldiers to never give up, never surrender! You cannot ‘win’ per se, but you can succeed by being famous! Score points by building ‘Fame’ which you do, firstly, by building holy sites, discovering world wonders, or other ‘world deeds’, as all of these are known, or, secondly, by earning era stars. As mentioned above, the game is very flexible, so you can change the way you play if your strategies aren’t working out, or if you think of a better way to do it. With era stars, there are a total of 126 stars available to you over the course of the game, at a rate of 21 stars per era. You must earn at least 7 stars in each to be able to proceed to the next level. Earn stars by researching technologies, killing enemies and, as in real life, earning money. There are a 60 total cultures in the game, ten for each era. The various cultures include, amongst others: Egyptians, Greeks, Nubians, Libyans, Romans, Hittites, Harrapans, Babylonians, Assyrians, Germans, and Chinese, giving you a wide and diverse range of cultures to choose as you build and expand your civilisation. Authoritarian or Liberal: You Choose There are sliders to choose world outlook of your country, and with each twitch to one side or another you will create an impact on the country’s smooth running. Unlike in real life, which is much more nuanced, in the game, extremes can give more benefits, but otherwise these sliders give a reasonable overview of how societies work. Geopolitical outlook – are you a nationalist patriot or a global villager? economics – rampant I-got-mine capitalism or a more communal society? culture – strict old-fashioned values or the embrace of progress? government – authoritarian dictator or liberal lovie?

EUR 4.84
1

Age of History 3 Steam Account

Age of History 3 Steam Account

Begib dich auf eine epische Reise mit Age of History 3, die dich durch die weite Zeitspanne der menschlichen Geschichte führt. Von der Zeitalter der Zivilisation bis in die Reiche der fernen Zukunft spielst du als verschiedene Zivilisationen, von dominierenden Imperien bis zu kleinen Stämmen.TechnologieAvanciere im Technologiebaum, um bessere Gebäude und stärkere Einheiten freizuschalten, um deine Zivilisation zu verbessern. Jeder technologische Durchbruch eröffnet neue Möglichkeiten und spiegelt die Evolution und das Wachstum deiner Zivilisation durch die Geschichte wider.ArmeekompositionDie Wahl der Einheiten in der Front- und Zweiten Linie ist entscheidend. Frontline-Einheiten müssen widerstandsfähig sein und in der Lage sein, direkten Kampf zu führen, während Zweiten-Linie-Einheiten Unterstützung, Fernangriffe oder spezialisierte Funktionen bieten sollten.Mit mehr als 63 einzigartigen Einheitentypen zur Auswahl hast du eine Vielzahl von Armeezusammenstellungen, die eine breite Palette von strategischen Optionen bieten.Neues KampfsystemJeden Tag kämpfen die Frontlinieneinheiten beider Armeen mit der Frontlinie des Feindes, sofern sie sich in Reichweite befinden. Gleichzeitig beteiligen sich auch die Einheiten der Zweiten Linie, indem sie die Frontlinieneinheiten des Feindes angreifen, wenn sie in Reichweite sind.Der Kampf endet in Verlusten, dem Rückzug der Truppen und dem Verlust der Moral.MannstärkeDie Mannstärke repräsentiert den Bestand an Personen, die für den Militärdienst in einer Zivilisation geeignet sind. Es ist eine kritische Ressource, die für die Rekrutierung neuer Truppen und die Verstärkung bestehender Armeen verwendet wird und die Fähigkeit der Zivilisation symbolisiert, Krieg zu führen und sich zu verteidigen.Die Mannstärke füllt sich im Laufe der Zeit wieder auf und spiegelt das natürliche Bevölkerungswachstum und die Erholung von früheren militärischen Auseinandersetzungen wider.Da sich die Mannstärke im Laufe der Zeit wieder auffüllt, müssen Spieler ihre Militärkampagnen unter Berücksichtigung ihrer aktuellen und zukünftigen Mannstärke planen.Rat und Berater & GeneräleÜber 90 einzigartige GebäudeWeiterentwickelte Wirtschaft48 Ressourcen, die jeweils einzigartige Boni für die größten Produzenten bietenZivilisationsvermächtnisse & VorteileGesetze und ReformenReligionen

EUR 4.24
1

Overclocked: A History of Violence Steam CD Key

Overclocked: A History of Violence Steam CD Key

Im Hintergrund eines katastrophalen Gewitters über New York City erkundet Overclocked eine archetypische, aber tatsächliche Bedingung der Menschheit: Gewalt. Dieser psychologische Thriller vermischt beängstigende fiktionale Thrillerelemente mit innovativen Erzählstrukturen. Overclocked zeigt die diffusen Bereiche, in denen Erinnerungen und Illusionen; Träume und Realität; Täter und Opfer aufeinandertreffen.Der Armee-Psychiater David McNamara wird in das Staten Island Forensic Hospital in New York City gerufen, um in einem Fall zu beraten, der seine Expertise in forensischer Psychiatrie erfordert. Mit dem Auftrag, die Gedanken von fünf jungen Männern und Frauen zu erforschen, die ängstlich, schreiend und ohne Erinnerung gefunden wurden, macht er alarmierende Entdeckungen, während er vorsichtig die Psyche seiner jungen Patienten erforscht. Im Laufe des Spiels wechseln die Spieler zwischen sechs verschiedenen Charakteren in diesem beängstigenden interaktiven Psychothriller.Funktionen:Erleben Sie Overclocked aus verschiedenen Perspektiven, während Sie im Laufe des Spiels sechs verschiedene Charaktere spielen;Erkunden Sie 45 verschiedene Orte mit detaillierten, animierten Voreinstellungen;Innovative Erzähltechniken schaffen ein einzigartiges Spielerlebnis;Treffen und interagieren Sie mit einer Reihe faszinierender Charaktere, von denen jeder eine eigene Persönlichkeit hat;Charaktere kommen mit fließenden Bewegungen und realistischen Gesichtsausdrücken zum Leben, die mit Emotion FX 2-Technologie erstellt wurden;Cinematic-Zwischensequenzen, die mit fortschrittlichen Kameratechniken entwickelt wurden, die in Spielfilmen pioniert wurden;Außergewöhnliche visuelle Effekte, die durch Schatten- und Shader-Effekte, atmosphärische Partikeleffekte in Echtzeit (Regen, Schnee, Blitze) und dynamische Beleuchtung verbessert werden;Außergewöhnliches Dialogsystem basierend auf Symbolen.

EUR 1.49
1