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Super Meat Boy Forever Epic Games Account

Super Meat Boy Forever Epic Games Account

 Super Meat Boy: Forever is another production of the independent studio Team Meat, known for such projects as The Binding of Isaac and The Basement Collection . The title is the second installment in the platform series Super Meat Boy , launched in 2010 with the game of the same title.StoryThe game has a simple storyline. Meat Boy and Bandage Girl, known from the first one, had offspring - a child named Nugget. The family was happy until the baby was kidnapped by the old meat-boy enemy, Dr. Fetus. There is nothing left for us to do but help a small and innocent being.GameplayWhile playing, we play the role of Meat Boy again, and additionally we can direct Bandage Girl. However, this time we do not have full control over the characters. The hero runs straight ahead, and we have to help him avoid numerous obstacles and traps by jumping and sliding. Additionally, this time we are not defenseless and we can attack our opponents by dealing simple blows. It is also useful when destroying some fragile elements of the environment. Super Meat Boy: Forever has been designed in such a way as to be very easy to learn at the same time (we only operate the game with two buttons), but it does not lose its spirit. So playing is demanding and in order to have any chance of survival, we have to show reflexes and perfect timing. Key FeaturesSuper Meat Boy Forever is the sequel to Super Meat Boy! This is a new experience that eclipses the original. Don’t stare directly at it unless you still have your eclipse glasses.7200 individually handcrafted levels combine dynamically to give you a new challenge every single time you play. Seven thousand two hundred levels. They said we couldn’t do it, but we did. Who’s they? Don’t ask. They don’t like it when you ask.It’s hard, but fair. Nothing in life worth having comes easy. Just ask Dark Soulman.Meat Boy and Bandage Girl can fight back. It’s time to unleash the raw fury of parenthood on their foes just like Liam Neeson in that documentary about his family vacation in Paris.Bigger boss battles than before. Your mind will be blown. Your socks will be blown off. Team Meat is not liable for any of this.Brand new art with stunning detail and resolution. There are a lot of pixels in here. Grab the biggest display you have and watch those dots change color rapidly with gumption. Don’t sit too close though. (If your parents aren’t home you can sit as close as you want we won’t tell, but Team Meat is still not liable for any of this.)A soundtrack composed by Ridiculon so intense that the state of Wyoming has issued a ban on all audio devices capable of playing it out of fear that just a single note will cause the dormant super volcano beneath Yellowstone to erupt ushering in a new age of darkness.Frame by frame artisan crafted in game animations, and animated cutscenes that will make you experience procedurally generated emotions.A story so rich and moving that it makes Citizen Kane look like an unboxing video for a dehumidifier.Never put the word "Forever" in a video game. It's a haunted word. 

CZK 50.66
1

Super Meat Boy Forever Steam CD Key

Super Meat Boy Forever Steam CD Key

 Super Meat Boy: Forever is another production of the independent studio Team Meat, known for such projects as The Binding of Isaac and The Basement Collection . The title is the second installment in the platform series Super Meat Boy , launched in 2010 with the game of the same title.StoryThe game has a simple storyline. Meat Boy and Bandage Girl, known from the first one, had offspring - a child named Nugget. The family was happy until the baby was kidnapped by the old meat-boy enemy, Dr. Fetus. There is nothing left for us to do but help a small and innocent being.GameplayWhile playing, we play the role of Meat Boy again, and additionally we can direct Bandage Girl. However, this time we do not have full control over the characters. The hero runs straight ahead, and we have to help him avoid numerous obstacles and traps by jumping and sliding. Additionally, this time we are not defenseless and we can attack our opponents by dealing simple blows. It is also useful when destroying some fragile elements of the environment. Super Meat Boy: Forever has been designed in such a way as to be very easy to learn at the same time (we only operate the game with two buttons), but it does not lose its spirit. So playing is demanding and in order to have any chance of survival, we have to show reflexes and perfect timing. Key FeaturesSuper Meat Boy Forever is the sequel to Super Meat Boy! This is a new experience that eclipses the original. Don’t stare directly at it unless you still have your eclipse glasses.7200 individually handcrafted levels combine dynamically to give you a new challenge every single time you play. Seven thousand two hundred levels. They said we couldn’t do it, but we did. Who’s they? Don’t ask. They don’t like it when you ask.It’s hard, but fair. Nothing in life worth having comes easy. Just ask Dark Soulman.Meat Boy and Bandage Girl can fight back. It’s time to unleash the raw fury of parenthood on their foes just like Liam Neeson in that documentary about his family vacation in Paris.Bigger boss battles than before. Your mind will be blown. Your socks will be blown off. Team Meat is not liable for any of this.Brand new art with stunning detail and resolution. There are a lot of pixels in here. Grab the biggest display you have and watch those dots change color rapidly with gumption. Don’t sit too close though. (If your parents aren’t home you can sit as close as you want we won’t tell, but Team Meat is still not liable for any of this.)A soundtrack composed by Ridiculon so intense that the state of Wyoming has issued a ban on all audio devices capable of playing it out of fear that just a single note will cause the dormant super volcano beneath Yellowstone to erupt ushering in a new age of darkness.Frame by frame artisan crafted in game animations, and animated cutscenes that will make you experience procedurally generated emotions.A story so rich and moving that it makes Citizen Kane look like an unboxing video for a dehumidifier.Never put the word "Forever" in a video game. It's a haunted word. 

CZK 28.26
1

Stoneshard Steam Account Junao Pick-up Site

Stoneshard Steam Account Junao Pick-up Site

Stoneshard is a turn-based croissant with an open procedurally generated world in which we observe the game from an isometric view. Ink Stains Games studio is responsible for the game. After creating the well-received shooter 12 is better than 6, the developers' eyes fell on the RPG genre. Stoneshard is inspired by titles such as Darkest Dungeon, Diablo and The Banner Saga. Aldor is a land plagued by wars, plagues and the activities of dark cults, which has become a place of contention between various powers, scouring every inch of the earth in search of the remains of a powerful artifact. The player takes on the role of a mercenary who, at the head of a caravan, traverses these inhospitable areas to do the will of a mysterious employer. What distinguishes Stoneshard from most other roguelike or isometric RPG games is the fact that it introduced survival mechanics, somewhat similar in assumptions to those known from Darkest Dungeon. During the exploration, we not only have to watch out for lurking enemies, we also become more and more hungry and thirsty with each step. Neglecting these needs will result in drops in the statistics. The elements of survival are connected not only with the needs of our character, but also with the wounds sustained by them. Our hero can suffer different types of injuries, and we treat each wound differently - we stabilize a broken arm in a splint, stop bleeding with a bandage, and a potion or alcohol will help to cope with increasing pain. An important aspect is also the mood of our hero, which, like in Darkest Dungeon, can have positive and negative effects. To survive in the inhospitable world of Stoneshard, we'll need a range of items - from weapons to medicines. However, it should be emphasized that each piece of equipment wears out, losing stat bonuses. This problem is solved by repair kits or spare parts of the equipment. Our character, however, is not a draft ox. There is a dependency in the inventory, known for example from the Diablo series: items have their size, and the equipment has a limited capacity, so it is not worth collecting everything. Combat in Stoneshard is turn-based. Each of our actions is one turn, no matter if we decide to open the door, change weapons, collect an item or take a step. However, this becomes apparent only when enemies appear on our horizon, alternating movements with ours. We kill enemies in various ways. We have spells, ranged weapons and melee weapons at our disposal. Both we and our opponents have special skills at our disposal that will help us both passively and offensively. During the game, we have the opportunity to join our caravan to companions who will support us. However, they have free will and may even leave if they do not like our actions.

CZK 274.20
1

Stoneshard Steam CD Key

Stoneshard Steam CD Key

Stoneshard is a turn-based croissant with an open procedurally generated world in which we observe the game from an isometric view. Ink Stains Games studio is responsible for the game. After creating the well-received shooter 12 is better than 6, the developers' eyes fell on the RPG genre. Stoneshard is inspired by titles such as Darkest Dungeon, Diablo and The Banner Saga. Aldor is a land plagued by wars, plagues and the activities of dark cults, which has become a place of contention between various powers, scouring every inch of the earth in search of the remains of a powerful artifact. The player takes on the role of a mercenary who, at the head of a caravan, traverses these inhospitable areas to do the will of a mysterious employer. What distinguishes Stoneshard from most other roguelike or isometric RPG games is the fact that it introduced survival mechanics, somewhat similar in assumptions to those known from Darkest Dungeon. During the exploration, we not only have to watch out for lurking enemies, we also become more and more hungry and thirsty with each step. Neglecting these needs will result in drops in the statistics. The elements of survival are connected not only with the needs of our character, but also with the wounds sustained by them. Our hero can suffer different types of injuries, and we treat each wound differently - we stabilize a broken arm in a splint, stop bleeding with a bandage, and a potion or alcohol will help to cope with increasing pain. An important aspect is also the mood of our hero, which, like in Darkest Dungeon, can have positive and negative effects. To survive in the inhospitable world of Stoneshard, we'll need a range of items - from weapons to medicines. However, it should be emphasized that each piece of equipment wears out, losing stat bonuses. This problem is solved by repair kits or spare parts of the equipment. Our character, however, is not a draft ox. There is a dependency in the inventory, known for example from the Diablo series: items have their size, and the equipment has a limited capacity, so it is not worth collecting everything. Combat in Stoneshard is turn-based. Each of our actions is one turn, no matter if we decide to open the door, change weapons, collect an item or take a step. However, this becomes apparent only when enemies appear on our horizon, alternating movements with ours. We kill enemies in various ways. We have spells, ranged weapons and melee weapons at our disposal. Both we and our opponents have special skills at our disposal that will help us both passively and offensively. During the game, we have the opportunity to join our caravan to companions who will support us. However, they have free will and may even leave if they do not like our actions.

CZK 2072.66
1

Stoneshard Steam Account

Stoneshard Steam Account

Stoneshard is a turn-based croissant with an open procedurally generated world in which we observe the game from an isometric view. Ink Stains Games studio is responsible for the game. After creating the well-received shooter 12 is better than 6, the developers' eyes fell on the RPG genre. Stoneshard is inspired by titles such as Darkest Dungeon, Diablo and The Banner Saga. Aldor is a land plagued by wars, plagues and the activities of dark cults, which has become a place of contention between various powers, scouring every inch of the earth in search of the remains of a powerful artifact. The player takes on the role of a mercenary who, at the head of a caravan, traverses these inhospitable areas to do the will of a mysterious employer. What distinguishes Stoneshard from most other roguelike or isometric RPG games is the fact that it introduced survival mechanics, somewhat similar in assumptions to those known from Darkest Dungeon. During the exploration, we not only have to watch out for lurking enemies, we also become more and more hungry and thirsty with each step. Neglecting these needs will result in drops in the statistics. The elements of survival are connected not only with the needs of our character, but also with the wounds sustained by them. Our hero can suffer different types of injuries, and we treat each wound differently - we stabilize a broken arm in a splint, stop bleeding with a bandage, and a potion or alcohol will help to cope with increasing pain. An important aspect is also the mood of our hero, which, like in Darkest Dungeon, can have positive and negative effects. To survive in the inhospitable world of Stoneshard, we'll need a range of items - from weapons to medicines. However, it should be emphasized that each piece of equipment wears out, losing stat bonuses. This problem is solved by repair kits or spare parts of the equipment. Our character, however, is not a draft ox. There is a dependency in the inventory, known for example from the Diablo series: items have their size, and the equipment has a limited capacity, so it is not worth collecting everything. Combat in Stoneshard is turn-based. Each of our actions is one turn, no matter if we decide to open the door, change weapons, collect an item or take a step. However, this becomes apparent only when enemies appear on our horizon, alternating movements with ours. We kill enemies in various ways. We have spells, ranged weapons and melee weapons at our disposal. Both we and our opponents have special skills at our disposal that will help us both passively and offensively. During the game, we have the opportunity to join our caravan to companions who will support us. However, they have free will and may even leave if they do not like our actions.

CZK 236.01
1