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Computer Vision, Imaging and Computer Graphics Theory and Applications - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Computer Vision, Imaging and Computer Graphics Theory and Applications - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Computer Vision, Imaging and Computer Graphics Theory and Applications - - Bog - Springer Nature Switzerland AG - Plusbog.dk

Computer Vision, Imaging and Computer Graphics Theory and Applications - - Bog - Springer International Publishing AG - Plusbog.dk

Cambridge IGCSE and O Level Computer Science Computer Systems Workbook - Helen Williams - Bog - Hachette Learning - Plusbog.dk

Computer Programmer - Elizabeth Noll - Bog - Bellwether Media - Plusbog.dk

Essential Computer Science - Peter Tiegs - Bog - APress - Plusbog.dk

Essential Computer Science - Peter Tiegs - Bog - APress - Plusbog.dk

Understand essential computer science concepts and skills. This book focuses on the foundational and fundamental concepts upon which expertise in specific areas can be developed, including computer architecture, programming language, algorithm and data structure, operating systems, computer networks, distributed systems, security, and more. According to code.org, there are 500,000 open programming positions available in the US- compared to an annual crop of just 50,000 graduating computer science majors. The US Department of Labor predicted that there will be almost a million and a half computer science jobs in the very near future, but only enough programmers to fill roughly one third of these jobs. To bridge the gap, many people not formally trained in computer science are employed in programming jobs. Although they are able to start programming and coding quickly, it often takes them time to acquire the necessary understanding to gain the requisite skills to become an efficient computer engineer or advanced developer. What You Will Learn - The fundamentals of how a computer works - The basics of computer programming and programming paradigms - How to write efficient programs - How the hardware and software work together to provide a good user experience and enhance the usability of the system - How computers can talk to each other - How to ensure the security of the system - The fundamentals of cloud offerings, implications/trade-offs, and deployment/adoption configurations - The fundamentals of machine learning Who This Book Is For Computer programmers lacking a formal education in computer science, and anyone with a formal education in computer science, looking to develop a general understanding of computer science fundamentals

DKK 476.00
1

Computer Vision - ECCV 2014 Workshops - - Bog - Springer International Publishing AG - Plusbog.dk

Computer Vision - ECCV 2014 Workshops - - Bog - Springer International Publishing AG - Plusbog.dk

The four-volume set LNCS 8925, 8926, 8927, and 8928 comprises the refereed post-proceedings of the Workshops that took place in conjunction with the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 203 workshop papers were carefully reviewed and selected for inclusion in the proceedings. They were presented at workshops with the following themes: where computer vision meets art; computer vision in vehicle technology; spontaneous facial behavior analysis; consumer depth cameras for computer vision; "chalearn" looking at people: pose, recovery, action/interaction, gesture recognition; video event categorization, tagging and retrieval towards big data; computer vision with local binary pattern variants; visual object tracking challenge; computer vision + ontology applies cross-disciplinary technologies; visual perception of affordance and functional visual primitives for scene analysis; graphical models in computer vision; light fields for computer vision; computer vision for road scene understanding and autonomous driving; soft biometrics; transferring and adapting source knowledge in computer vision; surveillance and re-identification; color and photometry in computer vision; assistive computer vision and robotics; computer vision problems in plant phenotyping; and non-rigid shape analysis and deformable image alignment. Additionally, a panel discussion on video segmentation is included. .

DKK 416.00
1

Computer Science and Education in Computer Science - - Bog - Springer International Publishing AG - Plusbog.dk

Computer Hardware - Barry (middlesex University) Blundell - Bog - Cengage Learning EMEA - Plusbog.dk

Computer Vision - ECCV 2014 Workshops - - Bog - Springer International Publishing AG - Plusbog.dk

Computer Vision - ECCV 2014 Workshops - - Bog - Springer International Publishing AG - Plusbog.dk

The four-volume set LNCS 8925, 8926, 8927, and 8928 comprises the thoroughly refereed post-workshop proceedings of the Workshops that took place in conjunction with the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 203 workshop papers were carefully reviewed and selected for inclusion in the proceedings. They where presented at workshops with the following themes: where computer vision meets art; computer vision in vehicle technology; spontaneous facial behavior analysis; consumer depth cameras for computer vision; "chalearn" looking at people: pose, recovery, action/interaction, gesture recognition; video event categorization, tagging and retrieval towards big data; computer vision with local binary pattern variants; visual object tracking challenge; computer vision + ontology applies cross-disciplinary technologies; visual perception of affordance and functional visual primitives for scene analysis; graphical models in computer vision; light fields for computer vision; computer vision for road scene understanding and autonomous driving; soft biometrics; transferring and adapting source knowledge in computer vision; surveillance and re-identification; color and photometry in computer vision; assistive computer vision and robotics; computer vision problems in plant phenotyping; and non-rigid shape analysis and deformable image alignment. Additionally, a panel discussion on video segmentation is included.

DKK 416.00
1

Computer Vision - ECCV 2014 Workshops - - Bog - Springer International Publishing AG - Plusbog.dk

Computer Vision - ECCV 2014 Workshops - - Bog - Springer International Publishing AG - Plusbog.dk

The four-volume set LNCS 8925, 8926, 8927 and 8928 comprises the thoroughly refereed post-workshop proceedings of the Workshops that took place in conjunction with the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 203 workshop papers were carefully reviewed and selected for inclusion in the proceedings. They where presented at workshops with the following themes: where computer vision meets art; computer vision in vehicle technology; spontaneous facial behavior analysis; consumer depth cameras for computer vision; "chalearn" looking at people: pose, recovery, action/interaction, gesture recognition; video event categorization, tagging and retrieval towards big data; computer vision with local binary pattern variants; visual object tracking challenge; computer vision + ontology applies cross-disciplinary technologies; visual perception of affordance and functional visual primitives for scene analysis; graphical models in computer vision; light fields for computer vision; computer vision for road scene understanding and autonomous driving; soft biometrics; transferring and adapting source knowledge in computer vision; surveillance and re-identification; color and photometry in computer vision; assistive computer vision and robotics; computer vision problems in plant phenotyping; and non-rigid shape analysis and deformable image alignment. Additionally, a panel discussion on video segmentation is included.

DKK 416.00
1

Computer Vision - ECCV 2014 Workshops - - Bog - Springer International Publishing AG - Plusbog.dk

Computer Vision - ECCV 2014 Workshops - - Bog - Springer International Publishing AG - Plusbog.dk

The four-volume set LNCS 8925, 8926, 8927, and 8928 comprises the thoroughly refereed post-workshop proceedings of the Workshops that took place in conjunction with the 13th European Conference on Computer Vision, ECCV 2014, held in Zurich, Switzerland, in September 2014. The 203 workshop papers were carefully reviewed and selected for inclusion in the proceedings. They where presented at workshops with the following themes: where computer vision meets art; computer vision in vehicle technology; spontaneous facial behavior analysis; consumer depth cameras for computer vision; "chalearn" looking at people: pose, recovery, action/interaction, gesture recognition; video event categorization, tagging and retrieval towards big data; computer vision with local binary pattern variants; visual object tracking challenge; computer vision + ontology applies cross-disciplinary technologies; visual perception of affordance and functional visual primitives for scene analysis; graphical models in computer vision; light fields for computer vision; computer vision for road scene understanding and autonomous driving; soft biometrics; transferring and adapting source knowledge in computer vision; surveillance and re-identification; color and photometry in computer vision; assistive computer vision and robotics; computer vision problems in plant phenotyping; and non-rigid shape analysis and deformable image alignment. Additionally, a panel discussion on video segmentation is included.

DKK 416.00
1

Performance Modeling for Computer Architects - - Bog - IEEE Computer Society Press,U.S. - Plusbog.dk

Emergent Computer Literacy - Helen Mele Robinson - Bog - Taylor & Francis Ltd - Plusbog.dk

Computer Animation - Rick Parent - Bog - Elsevier Science & Technology - Plusbog.dk

Advances in Computer Vision - - Bog - Taylor & Francis Ltd - Plusbog.dk

Computer Technology and Computer Programming - - Bog - Apple Academic Press Inc. - Plusbog.dk

Computer Holography - Tomoyoshi Ito - Bog - Taylor & Francis Ltd - Plusbog.dk

Computer Holography - Tomoyoshi Ito - Bog - Taylor & Francis Ltd - Plusbog.dk

This book describes algorithms and hardware implementations of computer holography, especially in terms of fast calculation. It summarizes the basics of holography and computer holography and describes how conventional diffraction calculations play a central role. Numerical implementations by actual codes will also be discussed. This book will explain new fast diffraction calculations, such as scaled scalar diffraction. Computer Holography will also explain acceleration algorithms for computer-generated hologram (CGH) generation and digital holography with 3D objects composed of point clouds, using look-up table- (LUT) based algorithms, and a wave front recording plane. 3D objects composed of polygons using tilted plane diffraction, expressed by multi-view images and RGB-D images, will be explained in this book. Digital holography, including inline, off-axis, Gabor digital holography, and phase shift digital holography, will also be explored. This book introduces applications of computer holography, including phase retrieval algorithm, holographic memory, holographic projection, and deep learning in computer holography, while explaining hardware implementations for computer holography. Recently, several parallel processors have been released (for example, multi-core CPU, GPU, Xeon Phi, and FPGA). Readers will learn how to apply algorithms to these processors. Features Provides an introduction of the basics of holography and computer holography Summarizes the latest advancements in computer-generated holograms Showcases the latest researchers of digital holography Discusses fast CGH algorithms and diffraction calculations, and their actual codes - Includes hardware implementation for computer holography, and its actual codes and quasi-codes

DKK 514.00
1

Introduction to Computer Security - Michael Goodrich - Bog - Pearson Education Limited - Plusbog.dk