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Euro Truck Simulator 2 - Special Transport Steam CD Key

Euro Truck Simulator 2 - Special Transport Steam CD Key

Euro Truck Simulator 2 is a continuation of the popular simulator from the Czech studio SCS Software. Euro Truck Simulator 2 allows you to play the role of a truck driver and also the owner of a transport company. The game is about transporting loads between different locations throughout Europe. Your route will be secured by two escort vehicles guiding you through the transport job from its start to the place of delivery. It's not going to be a piece of cake, but if you obey the escort vehicles' advice and carefully watch for every inch of the road to deliver the cargo in pristine condition, you can consider yourself a real pro, a true veteran behind the wheel who can deliver even the most enormous cargoes. Key features 11 huge cargoes (up to 70 tons, 6 m width, 5+ m height and 20+ m length) 4 new special trailers Unique job routes for the Special Transport (most in the base map, some through DLC expansions, more to come!) A combination of over 80 special transport jobs Custom AI escort vehicles Original intros for the cargoes and jobs, crowds and police cars along the routes New models, characters, and animations of people assisting or spectating the transport Curious pedestrians, journalists or transport co-workers along the routes A new set of warning beacons for the trucks Special Transport achievements Gameplay Features Close collaboration with AI escort vehicles required Enhanced AI behavior: clearing the path, stopping traffic, giving advice, pushing opposing vehicles to the side etc. Possibility to fail the given Job on the spot if you do not adhere to strict instructions or regulations  New checkpoints system to keep your progress in a special transport job safe

HUF 2202.33
1

Death Squared Steam CD Key

Death Squared Steam CD Key

Death Squared is a puzzle game , developed with a team play in mind , available on the PC, XONE platform, etc. It was developed by the Australian team SMG Studio, with such productions as One More Jump or OTTTD . The origins of the title date back to the Global Game Jam event from 2015 , when game developers gathered in different places around the world to create a working production in a maximum of 48 hours. The theme of this jamu was "What do we do next?" and it was then that the first prototype version of Death Squared was created . Story Even though the key element of Death Squared is the gameplay model of solving puzzles, not a story, the campaign mode gives us some idea of ​​the game world. While playing the next levels, we have the opportunity to listen to the comments of two heroes: David Valenzuela, a technician dealing with artificial intelligence, and his computer companion, AI named Iris. They both work for the mysterious company OmniCorp. David's and Iris' conversations are usually humorous and provide a nice variety to the challenging puzzles the game presents. Gameplay In Death Squared, players take control of nice cubic robots placed on a board made of blocks. The object of the game is to guide each robot to its end position, which is marked with the same color as its housing. As you can guess, this task is not easy, because the developers have placed many different traps and obstacles on the boards. We also have to be careful not to fall off the blocks that make up the board, which will destroy the unlucky robot and have to start the level all over again. The boards are full of tricky traps and mechanisms that we need to work out to get the robots to their destination . Any ill-considered move can lead to hidden spikes, a collision with a deadly energy beam or the activation of a movable block that will push us into the abyss. The key to victory is to understand the conditions on a given level and coordinate your moves with other members of the game. The cooperation is forced by the dependencies between the puzzle elements : the situation may be, for example, that each move of the green player causes the yellow end position to move towards the yellow robot's starting position. At first glance, this might suggest that the yellow player doesn't need to move at all. However, when he changes his position, it turns out that his movement causes a wall of yellow cubes - force fields through which only he can pass. Again, however, it is not about the yellow passing through this wall to the other side of the map, because there is nothing to look for there - its task is to position yourself so that the gap present in the wall is in such a place that another player can pass through it to its own end position.

HUF 292.82
1