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Mathematical Recreations from the Tournament of the Towns

Mathematicians of the World Unite The International Congress of Mathematicians-A Human Endeavor

The Golden Age of Video Games The Birth of a Multibillion Dollar Industry

The Art of Game Design A Book of Lenses Third Edition

The Handbook of Integration

TriMathlon A Workout Beyond the School Curriculum

The Art of Fluid Animation

Luck Logic and White Lies The Mathematics of Games

Luck Logic and White Lies The Mathematics of Games

Praise for the First Edition Luck Logic and White Lies teaches readers of all backgrounds about the insight mathematical knowledge can bring and is highly recommended reading among avid game players both to better understand the game itself and to improve one’s skills. – Midwest Book Review The best book I've found for someone new to game math is Luck Logic and White Lies by Jörg Bewersdorff. It introduces the reader to a vast mathematical literature and does so in an enormously clear manner. – Alfred Wallace Musings Ramblings and Things Left Unsaid The aim is to introduce the mathematics that will allow analysis of the problem or game. This is done in gentle stages from chapter to chapter so as to reach as broad an audience as possible . Anyone who likes games and has a taste for analytical thinking will enjoy this book. – Peter Fillmore CMS Notes Luck Logic and White Lies: The Mathematics of Games Second Edition considers a specific problem—generally a game or game fragment and introduces the related mathematical methods. It contains a section on the historical development of the theories of games of chance and combinatorial and strategic games. This new edition features new and much refreshed chapters including an all-new Part IV on the problem of how to measure skill in games. Readers are also introduced to new references and techniques developed since the previous edition. Features Provides a uniquely historical perspective on the mathematical underpinnings of a comprehensive list of games Suitable for a broad audience of differing mathematical levels. Anyone with a passion for games game theory and mathematics will enjoy this book whether they be students academics or game enthusiasts Covers a wide selection of topics at a level that can be appreciated on a historical recreational and mathematical level. Jörg Bewersdorff (1958) studied mathematics from 1975 to 1982 at the University of Bonn and earned his PhD in 1985. In the same year he started his career as game developer and mathematician. He served as the general manager of the subsidiaries of Gauselmann AG for more than two decades where he developed electronic gaming machines automatic payment machines and coin-operated Internet terminals. Dr. Bewersdorff has authored several books on Galois theory (translated in English and Korean) mathematical statistics and object-oriented programming with JavaScript. *Here is the list of Errata for the second edition of Luck Logic and White Lies: The Mathematics of Games: http://bewersdorff-online. de/LLWL-errata. pdf | Luck Logic and White Lies The Mathematics of Games

GBP 44.99
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From Trotsky to Gödel The Life of Jean van Heijenoort

Train Your Brain A Year's Worth of Puzzles

Dungeons and Desktops The History of Computer Role-Playing Games 2e

The New Web Typography Create a Visual Hierarchy with Responsive Web Design

Misteaks. . . and how to find them before the teacher does. . . A Calculus Supplement 3rd Edition

The Fundamentals of C/C++ Game Programming Using Target-based Development on SBC's

The Fundamentals of C/C++ Game Programming Using Target-based Development on SBC's

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills it also will help to develop familiarity targeting and using fixed/restricted hardware which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts while maintaining the understanding that despite the increased complexity the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement. | The Fundamentals of C/C++ Game Programming Using Target-based Development on SBC's

GBP 56.99
1

Digital Creature Rigging The Art and Science of CG Creature Setup in 3ds Max

Data Sketches A journey of imagination exploration and beautiful data visualizations

Data Sketches A journey of imagination exploration and beautiful data visualizations

In Data Sketches Nadieh Bremer and Shirley Wu document the deeply creative process behind 24 unique data visualization projects and they combine this with powerful technical insights which reveal the mindset behind coding creatively. Exploring 12 different themes – from the Olympics to Presidents & Royals and from Movies to Myths & Legends – each pair of visualizations explores different technologies and forms blurring the boundary between visualization as an exploratory tool and an artform in its own right. This beautiful book provides an intimate behind-the-scenes account of all 24 projects and shares the authors’ personal notes and drafts every step of the way. The book features: Detailed information on data gathering sketching and coding data visualizations for the web with screenshots of works-in-progress and reproductions from the authors’ notebooks Never-before-published technical write-ups with beginner-friendly explanations of core data visualization concepts Practical lessons based on the data and design challenges overcome during each project Full-color pages showcasing all 24 final data visualizations This book is perfect for anyone interested or working in data visualization and information design and especially those who want to take their work to the next level and are inspired by unique and compelling data-driven storytelling. | Data Sketches A journey of imagination exploration and beautiful data visualizations

GBP 39.99
1

Blender 2D Animation The Complete Guide to the Grease Pencil

The Geometry Toolbox for Graphics and Modeling

Excursions into Mathematics The Millennium Edition

The Baseball Mysteries Challenging Puzzles for Logical Detectives

The Baseball Mysteries Challenging Puzzles for Logical Detectives

The Baseball Mysteries: Challenging Puzzles for Logical Detectives is a book of baseball puzzles logical baseball puzzles. To jump in all you need is logic and a casual fan’s knowledge of the game. The puzzles are solved by reasoning from the rules of the game and a few facts. The logic in the puzzles is like legal reasoning. A solution must argue from evidence (the facts) and law (the rules). Unlike legal arguments however a solution must reach an unassailable conclusion. There are many puzzle books. But there’s nothing remotely like this book. The puzzles here while rigorously deductive are firmly attached to actual events to struggles that are reported in the papers every day. The puzzles offer a unique and scintillating connection between abstract logic and gritty reality. Actually this book offers the reader an unlimited number of puzzles. Once you’ve solved a few of the challenges here every boxscore you see in the papers or online is a new puzzle! It can be anywhere from simple to complex to impossible. For anyone who enjoys logical puzzles. For anyone interested in legal reasoning. For anyone who loves the game of baseball. Jerry Butters has a BA in mathematics from Oberlin College and an MS in mathematics and a PhD in economics from the University of Chicago. He taught mathematics for two years at Mindanao State University in the Philippines as a Peace Corps volunteer. He taught economics for five years at Princeton University. For most of his career he worked on consumer protection cases and policy issues at the Federal Trade Commission. In his retirement he has become a piano teacher and performer. He enjoys hobbies ranging from reading Chinese to practicing Taiji. This book is an outgrowth of another of his hobbies—his love of designing and solving puzzles of all sorts. Jim Henle has a BA in mathematics from Dartmouth College and a PhD from M. I. T. He taught for two years at U. P. Baguio in the Philippines as a Peace Corps volunteer two years at a middle school as alternative service and 42 years at Smith College. His research is primarily in logic and set theory with additional papers in geometry graph theory number theory games economics and music. He edited columns for The Mathematical Intelligencer. He authored or co-authored five books. His most recent book The Proof and the Pudding compares mathematics and gastronomy. He has collaborated with Jerry on puzzle papers and chamber music concerts. | The Baseball Mysteries Challenging Puzzles for Logical Detectives

GBP 22.99
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The Computer as Crucible An Introduction to Experimental Mathematics

Song of Two Worlds

The Presidential Election Game