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Pro Tools 11 Music Production Recording Editing and Mixing

Pro Tools 11 Music Production Recording Editing and Mixing

Hone your Pro Tools music production skills and create better tracks with Pro Tools 11: Music Production Recording Editing and Mixing. With Pro Tools 11 you’ll get more than descriptions of Pro Tools features and menus—this book grounds its Pro Tools instruction thoroughly in real-world music production. Learn to leverage this powerful DAW and bend it to your will whether you’re recording and mixing a band or producing a dance track. Get tips that will save you time even if you’re an old hand at Pro Tools. Extensive full-color screenshots visually guide you through the book and an informal writing style keeps you engaged. Includes coverage of additional features incorporated into version 10. 3. 6 which can be co-installed alongside Pro Tools 11 to allow use of TDM and RTAS plug-in formats. Author Mike Collins an independent music producer and music technology consultant who has worked with Pro Tools since 1991 gives you a frank view of the software without the hype. This book is carefully designed for users with basic music production experience or knowledge but can serve as a quick learning guide for ambitious beginners or as a reference for the advanced or professional user. Pro Tools 11 includes coverage of the application’s new features including: Avid Audio Engine Dynamic Host-based Plug-in Processing Low-latency Input Buffer Offline Bounce Unified Workspace Browser Advanced Metering for Pro Tools HD 11 Co-Install with Pro Tools 10. 3. 6 Level: Intermediate | Pro Tools 11 Music Production Recording Editing and Mixing

GBP 130.00
1

Practical Rendering and Computation with Direct3D 11

Practical Rendering and Computation with Direct3D 11

Direct3D 11 offers such a wealth of capabilities that users can sometimes get lost in the details of specific APIs and their implementation. While there is a great deal of low-level information available about how each API function should be used there is little documentation that shows how best to leverage these capabilities. Written by active members of the Direct3D community Practical Rendering and Computation with Direct3D 11 provides a deep understanding of both the high and low level concepts related to using Direct3D 11. The first part of the book presents a conceptual introduction to Direct3D 11 including an overview of the Direct3D 11 rendering and computation pipelines and how they map to the underlying hardware. It also provides a detailed look at all of the major components of the library covering resources pipeline details and multithreaded rendering. Building upon this material the second part of the text includes detailed examples of how to use Direct3D 11 in common rendering scenarios. The authors describe sample algorithms in-depth and discuss how the features of Direct3D 11 can be used to your advantage. All of the source code from the book is accessible on an actively maintained open source rendering framework. The sample applications and the framework itself can be downloaded from http://hieroglyph3. codeplex. comBy analyzing when to use various tools and the tradeoffs between different implementations this book helps you understand the best way to accomplish a given task and thereby fully leverage the potential capabilities of Direct3D 11. Key FeaturesPresents the high level concepts used to design algorithms Describes the nuts and bolts of how to implement the algorithmsExplains each of the major components of the Direct3D 11 libraryShows how Direct3D 11 can be used in a variety of real-world situationsProvides source code and sample programs on a supplementary website

GBP 46.99
1

The Gilgamesh Epic in Genesis 1-11 Peering into the Deep

Reborn of Crisis 9/11 and the Resurgent Superhero

Post-9/11 Heartland Horror Rural horror films in an era of urban terrorism

Religious Education 5-11 A Guide for Teachers

Animating with Stop Motion Pro

Logic Pro X Audio and Music Production

GBP 145.00
1

9/11 Ten Years After Perspectives and Problems

The Dawn of Agriculture and the Earliest States in Genesis 1-11

The Dawn of Agriculture and the Earliest States in Genesis 1-11

This book invites a close textual encounter with the first 11 chapters of Genesis as an intimate drama of marginalised peoples wrestling with the rise of the world’s first grain states in the Mesopotamian alluvium. The initial 11 chapters of Genesis are often considered discordant and fragmentary despite being a story of beginnings within the context of the Bible. Readers discover how these formative chapters cohere as a cross-generational account of peoples grappling with the hegemonic spread of domesticated grain production and the concomitant rise of the pristine states of Mesopotamia. The book reveals how key episodes from the Genesis narrative reflect major societal revolutions of the Neolithic period in Mesopotamia through a three-fold hermeneutical method: literary analysis of the Bible and contemporary cuneiform texts; modern scholarship from archaeological anthropological ecological and historical sources; and relevant exegesis from the Second Temple and rabbinical era. These three strands entwine to recount a generally sequential story of the earliest archaic states as narrated by non-elites at the margins of these emerging state spaces. The Dawn of Agriculture and the Earliest States in Genesis 1–11 provides a fascinating reading of the first 11 chapters of Genesis appealing to students and scholars of the Hebrew Bible and the Near East as well as those working on ecological injustice from a religious vantage point. | The Dawn of Agriculture and the Earliest States in Genesis 1-11

GBP 130.00
1

The Filmmaker's Guide to Final Cut Pro Workflow

Logic Pro 9 Audio and Music Production

Pro Tools for Music Production Recording Editing and Mixing

PaintShop Pro X6 for Photographers

Pro Tools 9 Music Production Recording Editing and Mixing

Stimulating Non-Fiction Writing Inspiring Children Aged 7 - 11

Pro Tools for Film and Video

Vegas Pro 8 Editing Workshop

Dreaming the Social From 9/11 to Covid

Digital Audio Editing Correcting and Enhancing Audio in Pro Tools Logic Pro Cubase and Studio One

GPU Pro 360 Guide to Shadows