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Pragmatic Flutter Building Cross-Platform Mobile Apps for Android iOS Web & Desktop

Pragmatic Flutter Building Cross-Platform Mobile Apps for Android iOS Web & Desktop

Have you ever thought of creating beautiful blazing-fast native apps for iOS and Android from a single codebase? Have you dreamt of taking your native apps to the web and desktop without it costing a fortune? If so Pragmatic Flutter: Building Cross-Platform Mobile Apps for Android iOS Web & Desktop is the right place to start your journey to developing cross-platform apps. Google’s Flutter is the brand-new way for developing beautiful fluid and blazing-fast cross-platform apps for Android iOS web and desktops (macOS Linux Windows). Google’s new Fuchsia OS user interface (UI) is implemented using Flutter as well. Learning to develop mobile apps with Flutter opens the door to multiple devices form-factors and platforms using a single codebase. You don’t need any prior experience using Dart to follow along in this book; however it’s recommended that readers have some familiarity with writing code using one of the object-oriented programming languages. Your journey starts with learning to structure and organize the Flutter project to develop apps for multiple platforms. Next you will explore the fundamentals of Flutter widgets. The journey continues with Flutter’s layout widgets while also learning to build responsive layouts. You will get an understanding of organizing and applying themes and styles handling user input and gestures. Then you will move on to advanced concepts such as fetching data over the network and integrating and consuming REST API in your app. You will get hands-on experience on design patterns data modeling routing and navigation for multi-screen apps. When you are finished you will have a solid foundational knowledge of Flutter that will help you move on to building great and successful mobile apps that can be deployed to Android iOS web and desktop (macOS Linux Windows) platforms from a single codebase. | Pragmatic Flutter Building Cross-Platform Mobile Apps for Android iOS Web & Desktop

GBP 105.00
1

Air Contaminants Ventilation and Industrial Hygiene Economics The Practitioner's Toolbox and Desktop Handbook

Air Contaminants Ventilation and Industrial Hygiene Economics The Practitioner's Toolbox and Desktop Handbook

There is nothing more devastating to baseless opinions than good numbers. Air Contaminants Ventilation and Industrial Hygiene Economics: The Practitioner's Toolbox and Desktop Handbook helps you obtain good numbers on your quest to squash shabby opinions with sound advice. It details real-world applications of good numbers to foster improvements in industrial hygiene preventing inhalation toxicity and promoting better environmental air quality. Divided into four parts the book includes: Tips on preparing for the board certification examinations for Certified Industrial Hygienist (CIH) Certified Safety Professional (CSP) Certified Hazardous Materials Manager (CHMM) and Diplomate of the American Board of Toxicology (DABT) 726 solved problems in industrial hygiene ventilation occupational-environmental toxicology occupational health risk management and chemical safety engineering 154 economic persuasion techniques based on actual case studies to help feather one’s career bed and assist installation of industrial hygiene control methods Tips and guiding principles for professional career development This book provides industrial hygienists with a reference containing the equations conversions and formulas they encounter in their day-to-day duties. A study aid to those taking the certification exams (CIH CSP CHMM and DABT) it also includes business economic case studies demonstrating how to preserve your clients' financial resources promote industrial hygiene foster worksite safety learn the financial ropes of business economics and help control your clients' potential adverse environmental impact and in so doing greatly enhance career progress. | Air Contaminants Ventilation and Industrial Hygiene Economics The Practitioner's Toolbox and Desktop Handbook

GBP 56.99
1

The Live-Streaming Handbook How to create live video for social media on your phone and desktop

The Live-Streaming Handbook How to create live video for social media on your phone and desktop

The Live-Streaming Handbook will teach you how to present live-video shows from your phone and stream them straight to Facebook and Twitter. With this book and your favourite social media apps you will be able to run your own TV station for your home or work. Peter Stewart an experienced TV and radio presenter producer and author now shares the training he’s given to professional broadcasters with you! From structuring and developing a show to establishing an effective online persona and getting more people to watch you. The book includes dozens of tried and tested formats for your live-video show alongside case studies highlighting how businesses and professionals are using live-streaming in their brand and marketing strategies. Also included are: a foreword by Al Roker (NBC's The Today Show); practical steps for using popular live-streaming apps such as Facebook Live and Twitter; nearly 80 colour images of live-streaming events screenshots and gadgets; a detailed walk-through of how to successfully present and produce your live-streaming show; advice on analysing and exploiting viewer metrics to increase followers; more than 130 quotes of real-world advice from expert producers of online media content; over 700 links to online case studies articles research and background reading. With this extensive manual you will gain a competitive edge in the world of online live-streaming. This book is invaluable to entrepreneurs professionals and students working in journalism public relations marketing and digital media as well as general readers interested in live-streaming at home. | The Live-Streaming Handbook How to create live video for social media on your phone and desktop

GBP 44.99
1

AutoCAD 2023 for the Interior Designer AutoCAD for Mac and PC

AutoCAD 2023 for the Interior Designer AutoCAD for Mac and PC

Focused around a hotel suite project AutoCAD 2023 for the Interior Designer provides the Interior Design student with a non-intimidating tutorial based approach to learning the AutoCAD program. It accomplishes this by taking students that have no computer design experience from simple commands to complete projects in this single-semester sized text. This well organized and progressive approach to learning AutoCAD sets this text apart from others. To support all users this book covers AutoCAD for both Macs and PCs. The emphasis of this book is on easy to understand descriptions and instructions allowing the non-technical artistic visual learning Interior Design student to quickly get past the fear of using the computer to produce drawings. The focus is entirely on the use of AutoCAD for the Interior Design field and not simply architectural drawings. Chapters alternate between command descriptions which are organized by a command set category and tutorials. This allows students to easily refer back to command descriptions without hunting through a tutorial that introduces commands as it progresses. The emphasis is on the practical use of commands using the AutoCAD ribbon workspace rather than the multiple (and seldom used) command options. Multiple tutorials of the hotel suite which includes floor plan elevation views dimensioning and plotting provide a practical application of the commands learned in the preceding chapters. Completely dimensioned drawings are provided at the beginning of each tutorial so that the advanced student or an instructor led class can complete them without going through the step-by-step process. This textbook is classroom proven and relevant interior design homework problems are provided. After completing this book the student will be able to create all their 2-D Interior Design work using AutoCAD. | AutoCAD 2023 for the Interior Designer AutoCAD for Mac and PC

GBP 63.00
1

AutoCAD 2022 for the Interior Designer AutoCAD for Mac and PC

AutoCAD 2022 for the Interior Designer AutoCAD for Mac and PC

Focused around a hotel suite project AutoCAD 2022 for the Interior Designer provides the Interior Design student with a non-intimidating tutorial based approach to learning the AutoCAD program. It accomplishes this by taking students that have no computer design experience from simple commands to complete projects in this single-semester sized text. This well organized and progressive approach to learning AutoCAD sets this text apart from others. To support all users this book covers AutoCAD for both Macs and PCs. The emphasis of this book is on easy to understand descriptions and instructions allowing the non-technical artistic visual learning Interior Design student to quickly get past the fear of using the computer to produce drawings. The focus is entirely on the use of AutoCAD for the Interior Design field and not simply architectural drawings. Chapters alternate between command descriptions which are organized by a command set category and tutorials. This allows students to easily refer back to command descriptions without hunting through a tutorial that introduces commands as it progresses. The emphasis is on the practical use of commands using the AutoCAD ribbon workspace rather than the multiple (and seldom used) command options. Multiple tutorials of the hotel suite which includes floor plan elevation views dimensioning and plotting provide a practical application of the commands learned in the preceding chapters. Completely dimensioned drawings are provided at the beginning of each tutorial so that the advanced student or an instructor led class can complete them without going through the step-by-step process. This textbook is classroom proven and relevant interior design homework problems are provided. After completing this book the student will be able to create all their 2-D Interior Design work using AutoCAD. | AutoCAD 2022 for the Interior Designer AutoCAD for Mac and PC

GBP 58.00
1

Adobe Photoshop CC for Photographers 2014 Release A professional image editor's guide to the creative use of Photoshop for the Macintosh and PC

CoCo The Colorful History of Tandy’s Underdog Computer

CoCo The Colorful History of Tandy’s Underdog Computer

CoCo: The Colorful History of Tandy‘s Underdog Computer is the first book to document the complete history of the Tandy Color Computer (CoCo) a popular 8-bit PC series from the 1980s that competed against the era‘s biggest names including the Apple II IBM PC and Commodore 64. The book takes you inside the interesting stories and people behind this unique underdog computer. Both noted computer science and technology advocates authors Pitre and Loguidice reveal the story of a pivotal period in the home computing revolution from the perspective of Tandy‘s CoCo. As these computers were sold in Radio Shack stores throughout the United States and other countries they provide a critical point of reference for key events in the unprecedented evolutionary period for the PC industry in the 1980s. The book also features first-hand accounts from the people who created and promoted the CoCo from the original Tandy executives and engineers to today‘s active product creators and information keepers. The CoCo impacted many lives and this book leaves no stone unturned in recounting this fascinating slice of the PC revolution that is still in play today. From early telecommunications experiments to engineering and budgetary challenges it covers all the aspects that made the CoCo a truly personal useful computing experience in as small and inexpensive a package as possible. | CoCo The Colorful History of Tandy’s Underdog Computer

GBP 180.00
1

2D to VR with Unity5 and Google Cardboard

Computer A History of the Information Machine

Planning Public Library Buildings Concepts and Issues for the Librarian

Planning Public Library Buildings Concepts and Issues for the Librarian

Planning a new or refurbished public library means considering not only facilities for collections services staff and users but examining also the local context reviewing the library image and developing relationships with other community facilities and agencies. This book examines the entire gamut of challenges confronting the planning and development of contemporary public libraries; their mission their roles and key issues such as lifelong learning social inclusion community and cultural needs regeneration and funding. The helpful presentation and readable style guides the librarian through the preliminary information-gathering and decision-making process that ensures a successful library building for all concerned. Using practical case studies plans and photographs the author tackles the critical issues of siting size plans and design concepts and provides a helpful guide to weighing up the alternatives of refurbished converted and new buildings. Separate chapters focus on the planning briefing and construction process; security safety and sustainability; key characteristics of successful buildings; identity decor and signage; and interior layout and facilities. The text draws together a vast resource of real library examples from all over the world which provide best practice models and lessons to learn. For funding authorities librarians and architects of public libraries this is a highly informative book that will help to ensure wise decision-making and prevent costly mistakes. | Planning Public Library Buildings Concepts and Issues for the Librarian

GBP 51.99
1

Heterogeneous Computing Architectures Challenges and Vision

Enterprise Operations Management Handbook Second Edition

Frankincense – Gum Olibanum Botany Oleoresin Chemistry Extraction Utilization Propagation Biotechnology and Conservation

Orwell’s “Politics and the English Language” in the Age of Pseudocracy

Instant Vegas 5

Data Driven Science for Clinically Actionable Knowledge in Diseases

The Video Games Textbook History • Business • Technology

The Video Games Textbook History • Business • Technology

The Video Games Textbook takes the history of video games to the next level. Coverage includes every major video game console handheld system and game-changing personal computer as well as a look at the business technology and people behind the games. Chapters feature objectives and key terms illustrative timelines color images and graphs in addition to the technical specifications and key titles for each platform. Every chapter is a journey into a different segment of gaming where readers emerge with a clear picture of how video games evolved why the platforms succeeded or failed and the impact they had on the industry and culture. Written to capture the attention and interest of students from around the world this newly revised Second Edition also serves as a go-to handbook for any video game enthusiast. This edition features new content in every chapter including color timelines sections on color theory and lighting the NEC PC-98 series MSX series Amstrad CPC Sinclair ZX Spectrum Milton Bradley Microvision Nintendo Game & Watch gender issues PEGI and CERO rating systems and new Pro Files and quiz questions plus expanded coverage on PC and mobile gaming virtual reality Valve Steam Deck Nintendo Switch Xbox Series X|S and PlayStation 5. Key Features Explores the history business and technology of video games including social political and economic motivations Facilitates learning with clear objectives key terms illustrative timelines color images tables and graphs Highlights the technical specifications and key titles of all major game consoles handhelds personal computers and mobile platforms Reinforces material with market summaries and reviews of breakthroughs and trends as well as end-of-chapter activities and quizzes | The Video Games Textbook History • Business • Technology

GBP 56.99
1

Ubiquitous Music Ecologies

Materials for Engineers and Technicians

Marketing Channel Strategy An Omni-Channel Approach

Handbook of Statistical Distributions with Applications

Spectral Photon Counting Computed Tomography Technology and Applications

A Practical Approach to WBEM/CIM Management

A Practical Approach to WBEM/CIM Management

System architects and engineers in fields such as storage networking desktop computing electrical power distribution and telecommunications need a common and flexible way of managing heterogeneous devices and services. Web-Based Enterprise Management (WBEM) and its Component Information Model (CIM) provide the architecture language interfaces and common models for the management of storage computing and telecommunication applications. Now there is a practical guide for those who design or implement the emerging WBEM systems or produce a CIM model of a device or service. A Practical Approach to WBEM/CIM Management describes in detail WBEM/CIM architecture and explores the standard models developed by the Distributed Management Task Force (DMTF). It explores the interfaces with which your WBEM/CIM code will have to work and offers examples of applicable models and related code. This book introduces the components of WBEM architecture defines models within CIM and illustrates communication between the WBEM client and server. It also investigates transitioning from SNMP or proprietary systems to WBEM/CIM. Realizing that the field is undergoing a period of massive growth and change the author focuses primarily on the areas which have been standardized and which differ little between implementations. He does however provide coding examples using the openPegasus implementation demonstrating concepts common to other C++ and Java-based implementations.

GBP 59.99
1

Japanese Culture Through Videogames