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Design Thinking

Design Thinking

This book is not just for reading. Design Thinking is something you need to actually do. Reading about design thinking will increase your knowledge but by doing it you will learn what design thinking can mean for you in your studies and your work. In this book we encourage you to take action: design thinking by doing. Since the end of the last millennium design thinking has received an increasing amount of attention from the business community social organizations universities and colleges. Organizations are confronted with complex problems and issues that are no longer self-containe clear or easy to define. The creative solution strategy offered by design thinking appears to be increasingly needed to adequately respond to the questions wishes and needs of customers and society as a whole. This book unravels the thinking and working process of design thinking and offers practical tools for getting started. The author approaches design thinking in four chapters from different perspectives: as a way of thinking a way of working a project approach and a tool box. Design thinking is a way of thinking answers the questions: How do design thinkers approach problems and challenges? Which six fundamental attitudes do they use and what do you need to know in order to use them? Design thinking is a way of working answers questions such as: What phases and milestones does the design process distinguish? What is the difference between the more structured design process and the ‘messy’ cycle of design thinking? Because you learn design thinking by doing you will practice this in Design thinking is a project approach. Finally in the last chapter Design thinking is a tool box the methods and tools that you use in a design project will be discussed. This international edition of Design Thinking is written for students and workers who want to apply design thinking to tackle challenges problems or complex (social) issues in a different practical way within their own professional practice.

GBP 48.99
1

The Game Design Toolbox

Design Thinking in Student Affairs A Primer

Design Thinking in Student Affairs A Primer

Design thinking is an innovative problem-solving framework. This introduction is the first book to apply its methodology to student affairs and in doing so points the way to its potentially wider value to higher education as a whole. With its focus on empathy which is the need to thoroughly understand users’ experiences design thinking is user-centered similar to how student affairs is student-centered. Because the focus of design thinking is to design with users not for users it aligns well with student affairs practice. In addition its focus on empathy makes design thinking a more equitable approach to problem-solving than other methods because all users’ experiences—not just the experiences of majority or “average” student—need to be understood. Centering empathy in problem-solving processes can be a tool to disrupt higher education systems and practices. Design thinking is a framework to foster innovation and by its nature innovation is about responding to change factors with creativity. In an organization design thinking is inherently connected to organizational change and culture because the process is really about changing people to help them rally around a disruptive idea. Implementing design thinking on a campus may in itself be disruptive and require a change management process. The beauty of using design thinking is that it can also act as a framework to support organizational culture change. Design thinking approaches with their focus on stakeholder needs (as opposed to systemic norms) collaborative solutions building and structured empathy activities can offer a concrete tool to disrupt harmful systems of power and oppression. Design thinking as a process is not a magic solution to equity problems though it can be a powerful tool to approach the development of solutions that can address inequity. Design thinking is data-driven and considers both qualitative and quantitative data as necessary to gain most complete picture of an issue and its possible solutions whether a product program or service. Design thinking has numerous benefits to afford students affairs. Chapter 1 outlines a case for design thinking in student affairs. Chapter 2 discusses a brief history of design thinking noting its germination and evolution to current practice. Chapter 3 provides a detailed description of each step of the design thinking model with pertinent examples to make the steps clearer. Chapter 4 explains the intersection of equity and design thinking while chapter 5 explores the use of design thinking for organizational change. Chapter 6 presents a new model for design thinking assessment. Chapter 7 addresses the challenges and limitations of the process. Chapter 8 concludes the book by discussing the alignment of design thinking and student affairs and outlining next steps. Design thinking is an innovative process that can change the way higher education and student affairs operates realizing the potential it offers. | Design Thinking in Student Affairs A Primer

GBP 31.99
1

Design Thinking for Every Classroom A Practical Guide for Educators

Sketching as Design Thinking

Data Visualization for Design Thinking Applied Mapping

Developing Creative Thinking in Beginning Design

Design Thinking A Guide to Creative Problem Solving for Everyone

Interdisciplinary Design Thinking in Architecture Education

Systems Thinker's Toolbox Tools for Managing Complexity

Structures by Design Thinking Making Breaking

Structures by Design Thinking Making Breaking

*Winner of the 2021 TAA Textbook Excellence Award* Honorable Mention of the 2021 BTES Book Award Structures by Design: Thinking Making Breaking is a new type of structures textbook for architects who prefer to learn using the hands-on creative problem-solving techniques typically found in a design studio. Instead of presenting structures as abstract concepts defined by formulas and diagrams this book uses a project-based approach to demonstrate how a range of efficient effective and expressive architectural solutions can be generated tested and revised. Each section of the book is focused on a particular manner by which structural resistance is provided: Form (Arches and Cables) Sections (Beams Slabs and Columns) Vectors (Trusses and Space Frames) Surfaces (Shells and Plates) and Frames (Connections and High-Rises). The design exercises featured in each chapter use the Think Make Break method of reiterative design to develop and evaluate different structural options. A variety of structural design tools will be used including the human body physical models historical precedents static diagrams traditional formulae and advanced digital analysis. The book can be incorporated into various course curricula and studio exercises because of the flexibility of the format and range of expertise required for these explorations. More than 500 original illustrations and photos provide example solutions and inspiration for further design exploration. | Structures by Design Thinking Making Breaking

GBP 52.99
1

Design Thinking in Technical Communication Solving Problems through Making and Collaboration

Design Thinking in Technical Communication Solving Problems through Making and Collaboration

This book explicates the relationships between design thinking critical making and socially responsive technical communication. It leverages the recent technology-powered DIY culture called the Maker Movement to identify how citizen innovation can inform cutting-edge social innovation that advocates for equitable change and progress on today’s wicked problems. After offering a succinct account of the origin and recent history of design thinking along with its connections to the design paradigm in writing studies the book analyzes maker culture and its influences on innovation and education through an ethnographic study of three academic makerspaces. It offers opportunities to cultivate a sense of critical changemaking in technical communication students and practitioners showcasing examples of socially responsive innovation and expert interviews that urge a disciplinary attention to social justice advocacy and an embrace of the design-thinking principle of radical collaboration. The value of design thinking methodologies for teaching and practicing socially responsible technical communication are demonstrated as the author argues for a future in the field that sees its constituents as leaders in radical innovation to solve wicked social problems. This book is essential reading for instructors students and practitioners of technical communication and can be used as a supplemental text for graduate and undergraduate courses in usability and user-centered design and research. | Design Thinking in Technical Communication Solving Problems through Making and Collaboration

GBP 35.99
1

Cybernetic Architectures Informational Thinking and Digital Design

Gamification and Design Thinking in Higher Education Case Studies for Instructional Innovation in the Economics Classroom

Gamification and Design Thinking in Higher Education Case Studies for Instructional Innovation in the Economics Classroom

This book analyzes the use of gamification and design thinking in higher education examining how both techniques can be combined and used together to promote motivation engagement and participation among students. Using two in-depth examples the authors show that the introduction of a gamified design in a design thinking activity can be a powerful tool to enhance the experiences of students in the teaching-learning process of a subject; motivate participants in a design thinking activity in the university environment; and enhance skills such as creativity critical thinking and problem-solving and collaboration widely demanded in the labor market. Further they examine how gamification and design thinking in the educational field can enable both the motivation and engagement of students and promote behavioral changes that materialize as a boost in learning outcomes and academic performance. Providing valuable recommendations and insights into the analysis design and development and implementation and evaluation of gamified design thinking activities to be carried out in higher education as well as examining relevant ethical issues the book will appeal to scholars researchers academic faculty and educators working in the field of higher education and with interests in educational psychology and theories of learning. | Gamification and Design Thinking in Higher Education Case Studies for Instructional Innovation in the Economics Classroom

GBP 48.99
1

Design Thinking Pedagogy Facilitating Innovation and Impact in Tertiary Education

Learning to Mentor in Sports Coaching A Design Thinking Approach

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