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The Politics of Hunger The Global Food System

Struggling With Development The Politics Of Hunger And Gender In The Philippines

The Psychology of Video Games

Disability the Media and the Paralympic Games

Simulations in the Political Science Classroom Games without Frontiers

Meaningful Game Design The Methodology and Psychology of Tabletop Games

The Business of Indie Games Everything You Need to Know to Conquer the Indie Games Industry

The Business of Indie Games Everything You Need to Know to Conquer the Indie Games Industry

The Business of Indie Games provides exceptional insight into how the video games industry works. It shares valuable information on how to successfully self-publish and secure publisher support. Whether you’re making your first game or tenth this book is a must read. – Paul Baldwin Curve Digital The video game industry is a tough business and anyone looking to succeed in indie development should give The Business of Indie Games a read. – Graham Smith Co-Founder of DrinkBox Studios This book is a fast track to success for anyone managing a game launch and looking to raise funding for their projects. It shares knowledge that you only learn after years of triumphs and failures within this industry. – Scott Drader Co-Founder of Metalhead Software There’s nothing like The Business of Indie Games taught in school. You learn how to make a game but not how to conduct business market and launch a game. This book dives into topics that every indie developer should know. – Yukon Wainczak Founder of Snoozy Kazoo I’ve seen no better guide for understanding how the video game industry really works. An important read for anyone whose work touches games including those of us looking to engage the community. – Carla Warner Director of STREAM for No Kid Hungry The Business of Indie Games explores what many universities forget to cover: how to sell and market your own indie game to potential publishers and developers. While many classes help students on their way to designing and programming their own games there are few classes that equip students with the skills to sell their own product. In essence this means future indie game developers are not equipped to talk to investors negotiate with publishers and engage with major platforms like Steam and Nintendo. Authors Alex Josef Alex Van Lepp and Marshal D. Carper are looking to rectify this problem by helping indie game developers and companies level up their business acumen. With detailed chapters and sections that deal with different engines negotiation tactics and marketing The Business of Indie Games is the perfect omnibus for up-and-coming indie game developers. The future of gaming curriculums is not just in teaching students how to create games but also in preparing them for the business of games. | The Business of Indie Games Everything You Need to Know to Conquer the Indie Games Industry

GBP 46.99
1

Vintage Games An Insider Look at the History of Grand Theft Auto Super Mario and the Most Influential Games of All Time

Black Book Epic Games Account

The Golden Age of Video Games The Birth of a Multibillion Dollar Industry

The Video Game Debate 2 Revisiting the Physical Social and Psychological Effects of Video Games

Games of History Games and Gaming as Historical Sources

GBP 35.99
1

Dungeons and Desktops The History of Computer Role-Playing Games 2e

Tourism at the Olympic Games Visiting the World

Hunger for Connection Finding Meaning in Eating Disorders

Business Planning for Games

Digital Games as History How Videogames Represent the Past and Offer Access to Historical Practice